Nagrette Peyton, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She carries with her a set of bastard swords on her belt, each one with a ruby on the hilt. She wears her red hair up in a very large beehive style do. She wears round tiny glasses practically rammed into her face.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. A gifted student she started as a Fletcher, but she got bored and became a Painter. She has set out to sabotage the competition.
Motivation: Her spouse's relatives view her with great suspicion.
Ideals: Fighting, Passionate. Flaws: Antagonistic. Bonds: Family, Job. Occupation: Painter
Voice: Excited and jittery
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Good (CR 2)
Armor Class 13
Hit Points 13 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Dwarven, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 8000 cp. 1 Masterwork Common Ranged Weapon.
Althaea Wing, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Half-Elves. Her skin is light but she possesses many pastel ritualistic tattoos. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her hair is long and red with streaks of golden, and is pulled back with small yellow clips. Her violet unseeing eyes seem to look past you.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: She was raised in a desert tribe. Over the years she perfected her riding and shooting skills. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Wants to raise her children well; and to reunite with her absent father
Ideals: Persistence. Flaws: Disease. Bonds: Rich, Family, Nature. Occupation: Barrister
Voice: Slow speaker
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 2)
Armor Class 13
Hit Points 24 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 4000 cp.
Nyx Glittergem, Female Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She prefers to wear flannel. She keeps her auburn hair in a pixie cut. Her eyes are likewise gray.
Personality: She never swears and excessively uses polite adverbs when speaking. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Born in the north to a Adventurer, Nyx learned a great deal about her mother's area of expertise. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She ran away from her former home and has been making her living as a Adventurer for the past few years.
Motivation: She wants to meet her childhood hero; and she's looking for her big break
Ideals: Optimist. Bonds: In love, Job, Mentor, Adventurer. Occupation: Adventurer
Voice: Creaky witch voice
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 36 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 19 (+4) | 9 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
Possessions: 600 gp. 1 Minor magic item.
Dustin Carlton, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a simple burlap shirt and baggy pants. He conceals his scythe with his veritable burlap sack of a shirt. He sports a flattop hair cut. His thin eyebrows rest above his beady violet eyes.
Personality: His tongue was cut out and he uses sign language. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He now mingles about in high society.
Motivation: Further expansion of business.
Ideals: Logical. Flaws: Ugly, Disease, Insane. Bonds: Rich. Occupation: Knight
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 8 (-1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Brass mug with jade inlays (100 gp).
Morkral Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears brown trousers with grey and yellow striped suspenders. He wears various colorful collared shirts. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. A friendly and beautiful Dwarf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born the only child of a wealthy merchant. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Unemployed. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it.
Ideals: Entrepeneur. Flaws: Insane. Bonds: Enemies, Attractive, Job. Occupation: Unemployed
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 17 (+3) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Gnome, Giant
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 400 sp.
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Their contribution stands as a beacon of hope for all adventurers!
