Gillyd Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She very much looks the part of a Jeweler. She has wavy red hair. She has several tiny jet earrings on each ear.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was born into a rich family. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Wants to open a new tavern.
Ideals: Opinionated, Justice. Bonds: Job, Attractive, Rich. Occupation: Jeweler
Voice: Soothing and warm
Attributes [hide]
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Druidic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Alain Stoutbridge, Female Halfling [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears bulky white painted plate armor. She has no hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She is happy with her job as a Fisher. She turns her eye from what people do, preferring to live and let live. She is a ruthless business woman, a trait she acquired from her mother.
History: From birth she was tutored by a cruel and relentless mentor. A few years later when the east was not economically sound they moved to her current location. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Sabotage a competitor; and to be a brewer again
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Mentor, Immigrant. Occupation: Fisher
Voice: Relaxed voice
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
Possessions: 200 sp. 1 Silk rope.
Surina Vangdondalor, Female Dragonborn [Permalink]
Personal [hide]
Description: A 6'8" eastern woman, she wears an entirely black suit with white socks and a vest with buckled shoes. She has rusty crest. Her fierce red eyes like to dwell on things.
Personality: Calm and collected, she is a well trained Bounty Hunter. She misses her home and complains about the freezing weather, even in summer.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She moves from town to town, unable to find a place to settle.
Motivation: Wants to open a new tavern.
Flaws: PTSD. Bonds: Job, Immigrant, Military. Occupation: Bounty Hunter
Voice: Soft and melodious
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 350 gp. 1 Darkwood Buckler.
Oriax Rise, Male Tiefling [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he wears tight fighting clothing, which leaves very little to the imagination. He has purple hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He invites people to come help in his community garden.
History: Born in a small village he learned the ways of the warrior from his mother. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He ran away from his former home and has been making his living as a Jeweler for the past few years.
Motivation: He'd like to take his coworkers down a peg; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist. Bonds: Attractive, Job, Religious. Occupation: Jeweler
Voice: Uses sign language
Attributes [hide]
Medium (6'5") Tiefling, Lawful Good (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Thunderstones.
Wiggens Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: 3'4" and muscular, this southern man wears a tan costume with the symbols of luck on his torso. He has wavy silver hair. His green eyes peer out from beneath his broad tan hat.
Personality: He is business-like. He takes instructions and follows them to the letter. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: The child of southern immigrants he idolized his father. His family was turned out during the war. He and his family wandered south to less war torn lands. He moves from town to town, unable to find a place to settle.
Motivation: To prove his worth to the world; and wants to work out more often
Ideals: Athletic, Professionalism. Flaws: Impulsive, PTSD. Bonds: Immigrant. Occupation: Shipwright
Voice: Voice breaks
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 15
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 15 (+2) | 17 (+3) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Abyssal, Ignan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 100 gp.
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