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NPC Generator

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Advanced [show]


Zook Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: This man is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft black waves gently in the breeze. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His black hair is drawn into a tight pony tail with a butterfly scrunchie. His violet eyes peer out from beneath his top blue hat.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Zook was raised in a hard working conservative environment. He has chosen to use the inheritance that was left to him frivolously. He has achieved small success as a Actor.

Motivation: Find a way to reverse the transformation of his brother; and balancing his hectic life and new actor responsibilities is difficult

Ideals: Philantrophist. Flaws: Shy. Bonds: Rich, Job, Family. Occupation: Actor

Voice: Speaks in third person

Attributes [hide]

Zook Tarkelby, Male Gnome Cleric 2
Small (3'2") Gnome, Chaotic Good (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)8 (-1) 12 (+1)16 (+3)
Skills Athletics +4, Nature +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 340 gp.


Social Check DCs


Callie Hilltopple, Female Halfling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears many layers of old clothing at all times. Her head has been shaved. She wears round tiny glasses practically rammed into her face.

Personality: Calm and collected, she is a well trained Locksmith. Further she is a bit of a stoner and is frequently out of it.

History: She got into the Locksmith business at a young age. There was a wharf not far from home where she often wandered off to fish. She has worked as a Locksmith like her mother before her.

Motivation: She'd like to take her coworkers down a peg; and expand her business

Flaws: Ugly, Addict. Bonds: Poor, Immigrant, Job, Nature. Occupation: Locksmith

Voice: Relaxed voice

Attributes [hide]

Callie Hilltopple, Female Halfling Bard 1
Small (2'8") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)13 (+1) 12 (+1)15 (+2)
Skills Medicine +3, Religion +3
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: Just what you see.


Social Check DCs


Avelina Woods, Female Half-Elf [Permalink]

Personal [hide]

Description: 5'9" and muscular, this western woman wears tattered old clothes. She sports brown long hair. She is baby faced.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was taken as a slave by a traveling circus and forced to perform She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Athletic, Optimist. Flaws: Ugly, Disease. Bonds: Slave. Occupation: Crown-heir

Voice: Laughs frequently while speaking

Attributes [hide]

Avelina Woods, Female Half-Elf Aristocrat 5
Medium (5'9") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)12 (+1) 13 (+1)13 (+1)
Skills Arcana +4, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Baern Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he has a large grey mantle and cape that has been intricately interwoven into his black robe. He wears his silver hair down. He has a dull look in his amber eyes.

Personality: He acts crazy and hedonistic. He has a habit of throwing himself into exceedingly dangerous situations.

History: Gifted from a young age, Baern studied abroad. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was granted druidic powers by his dying sister.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and someone believes him a fraud

Ideals: Gifted. Flaws: Ugly, Hedonist, Impulsive. Bonds: Poor. Occupation: Armorer

Voice: High pitched, excited

Attributes [hide]

Baern Durthane, Male Dwarf Expert 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 20 (+5)13 (+1) 12 (+1)8 (-1)
Skills Arcana +3, Deception +1
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4

Possessions: 1500 sp.


Social Check DCs


Anverth Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: He wears a simple blue robe with brown stripes complete with hood. His silver hair and beard is wavy and long. His skin is flawless and his violet eyes scan people very quickly.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Anverth was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Attractive, Mentor, Poor, Adventurer. Occupation: Junk Dealer

Voice: Old thin voice

Attributes [hide]

Anverth Raulnor, Male Gnome Fighter 2
Small (3'3") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)13 (+1) 13 (+1)12 (+1)
Skills Athletics +2, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +3

Possessions: Onyx (30 gp). 1 Darkwood Buckler.


Social Check DCs

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