Damaia Sage, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is very fat, and wears bulky black painted plate armor. Her brown hair is greasy and uncared for. Her eyes are likewise silver.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She has a minor phobia of water and hates getting wet.
History: Sold as a small child to a brothel owner, Damaia was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A gypsy cursed her at a young age, leading to her ugly appearance. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: A deep hatred of brigands; and many brigands want her driven away
Flaws: Ugly, Fearful. Bonds: Mentor, Family, Enemies. Occupation: Priest
Voice: Soothing and warm
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 11 (+0) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Druidic, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 300 gp.
Rûkdûg Harper, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a black armored body suit, with a simple white line shooting up and back down. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is happy with his job as a Fletcher. He turns his eye from what people do, preferring to live and let live. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He got into the Fletcher business at a young age. After coming to the age of reason, Rûkdûg took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Gifted. Bonds: Job, Family, Has a crush. Occupation: Fletcher
Voice: Can't modulate volume
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 7 (-2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 130 gp. 1 Masterwork Uncommon Weapon.
Jane Firahel, Female Half-Elf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She dresses well, wearing violet shirts, loose pants, and blazers most of the time. Her hair, while still mostly golden, has prominent grey streaks. Her fierce blue eyes like to dwell on things.
Personality: Jane is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is a logical person and will generally grow upset if things defy logic and science.
History: She was born to loving parents in a slum to the north. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was granted divine powers by her dying sister.
Motivation: To share knowledge with the world; and her spouse's relatives view her with great suspicion
Ideals: Athletic, Extrovert, Logical. Bonds: Attractive, Poor. Occupation: Jeweler
Voice: Creaky witch voice
Attributes [hide]
Medium (4'8") Half-Elf, Neutral Good (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 15 (+2) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 330 gp. Silver comb with moonstones (200 gp).
Cockaby Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many tan ritualistic tattoos. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His white hair and beard is wavy and long. His gray unseeing eyes seem to look past you.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not believe in violence as a means to an end. He is a dedicated Mercenary but believes his peers are too gung-ho.
History: He is the product a well kept family trust fund and as such has never really known need. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He got away from his former life and has fallen to alcoholism.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Philantrophist, Pacifist. Flaws: Disease, Racist, Addict. Bonds: Rich. Occupation: Mercenary
Voice: Sleepy voice
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 16 (+3) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Gnoll, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: Obsidian (5 gp).
Seraphina Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a shirt that is too small, which lets her gut show, with a ratty red coat over it. Her brown hair is wavy and long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She uses divination through singing.
History: Seraphina was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She found a children's book about a Halfling Barbarian who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is searching for what she claims is her rightful reward.
Motivation: She desires power and/or immortality.
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Ploughman
Voice: Relaxed voice
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 1 Banded mail.
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