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NPC Generator

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Advanced [show]


Werydd Bofdann, Female Dwarf [Permalink]

Personal [hide]

Description: She is in excellent shape and is well dressed, constantly wearing a brown suit, green shirt, and white tie. With wild black hair. She has a tattooed face.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born to a criminal king-pin and mafia family Werydd was born on a far southern plains where she grew up under the tutelage of her father, an expert Dilettante. She inherited the family business which she has now maintained for 11 years.

Motivation: To be a Miner again.

Ideals: Athletic. Flaws: Mundane. Bonds: Job, Criminal record, Immigrant. Occupation: Dilettante

Voice: Creaky witch voice

Attributes [hide]

Werydd Bofdann, Female Dwarf Fighter 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)12 (+1) 14 (+2)14 (+2)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 160 gp.


Social Check DCs


Watson Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is well dressed, but even with his fine clothing he looks run-down. His brown hair is smooth and relatively long. His hazel eyes dart from person to person to random spaces in the air.

Personality: Eccentric and domineering, Watson will drive conversation. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Watson was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Watson's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Watson and his spouse have recently divorced.

Motivation: To prove his worth to the world.

Ideals: Extrovert. Flaws: Ugly, Impulsive, Antagonistic. Bonds: Poor. Occupation: Spy

Voice: Scottish accent

Attributes [hide]

Watson Glenfellow, Male Halfling Wizard 1
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)13 (+1) 12 (+1)12 (+1)
Skills Acrobatics +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 800 sp.


Social Check DCs


Corkitron Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He typically wears red cloth garments or leather armor. Beneath his clothing is a huge mess of scar tissue. His golden hair is drawn into a tight pony tail with a card scrunchie. He has several tiny topaz earrings on each ear.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the south to a Animal Trainer, Corkitron learned a great deal about his mother's area of expertise. From there he went from mercenary job to mercenary job. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Disciplined. Bonds: Slave, Rich, Adventurer, Job. Occupation: Animal Trainer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Corkitron Kettlewhistle, Male Halfling Druid 1
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)14 (+2) 13 (+1)8 (-1)
Skills Investigation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1000 cp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Luthra Boondiggles, Female Gnome [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is wearing a perfectly clean shirt and pair of pants. Her hair is greying and her face has many wrinkles. Her eyes are amber and she is always smoking a pipe.

Personality: She never swears and excessively uses polite adverbs when speaking. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Assassin work with an outfit from a few towns over. Assassin work suited her well, and with each successful project, she earned more gold and more respect from her peers. She then took over the family business and is one of the better Assassin for hire.

Motivation: She wants to get laid; and she would like to get married and retire

Ideals: Optimist, Gifted. Bonds: Attractive, Immigrant, Job, Has a crush. Occupation: Assassin

Voice: Uses sign language

Attributes [hide]

Luthra Boondiggles, Female Gnome Commoner 3
Small (3'2") Gnome, Neutral Evil (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 13 (+1)11 (+0) 13 (+1)12 (+1)
Skills Nature +2, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 100 gp.


Social Check DCs


Armara Creed, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a fancy green dress. She has moderate length chestnut hair. She tend to wears goggles to shield her eyes.

Personality: Prone to second guessing herself, she comes off as nervous. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Armara was born the youngest of three triplets. From her teen years she was always beautiful and desirable, so people have always doted on her. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She's attracted to the PC; and wants a kiss

Ideals: Persistence. Flaws: Shy, Forgetful. Bonds: Attractive, Family, Has a crush. Occupation: Seamstress

Voice: Speaks fast with a slight lisp

Attributes [hide]

Armara Creed, Female Tiefling Paladin 2
Medium (6'2") Tiefling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)14 (+2) 13 (+1)15 (+2)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Draconic, Ignan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 120 gp. 1 Darkwood Buckler.


Social Check DCs

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