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Advanced [show]


Anne Marlee, Female Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a pickaxe, but if one is not available she will default to her kukri. She has wavy white hair. Her half smiles and brown eyes are beguiling and draw you in.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Anne is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Her relatives are trying to arrange a marriage.

Flaws: Antagonistic. Bonds: Attractive, In love, Family. Occupation: Mortician

Voice: Excited and jittery

Attributes [hide]

Anne Marlee, Female Human Paladin 1
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)15 (+2) 9 (-1)14 (+2)
Skills Animal Handling +1, Deception +4
Senses Passive Perception 9
Languages Common, Sylvan, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp.


Social Check DCs


Zook Leffery, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears blue painted combat armor at almost all times. His hair is greying and his face has many wrinkles. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is business-like. He takes instructions and follows them to the letter. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born the only child of a wealthy merchant. Zook was born on a far western island where he grew up under the tutelage of his father, an expert Jeweler. He left for the west, certain he would find work there.

Motivation: Retire the richest man in the west; and retire the richest man in the west

Ideals: Professionalism, Joker, Entrepeneur. Bonds: Immigrant. Occupation: Jeweler

Voice: Soothing and warm

Attributes [hide]

Zook Leffery, Male Gnome Sorcerer 1
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 20 (+5)12 (+1) 9 (-1)12 (+1)
Skills Nature +3, Performance +3
Senses Passive Perception 9
Languages Common, Gnome, Terran
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Just what you see.


Social Check DCs


Uthemar Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He wears a tight fitting tan shirt and pants. He is portly but not overly obese. He wears a colorful flower in his silver hair. His eyes are likewise blue. His teeth are white and perfect.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. The war was a terrible time for him, and Uthemar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: He loathes his own lifestyle; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Antagonistic, Depressed. Bonds: Attractive, Military. Occupation: Interpreter

Voice: Ums and uhs a lot

Attributes [hide]

Uthemar Iranapha, Male Elf Sorcerer 2
Medium (4'8") Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)11 (+0) 16 (+3)9 (-1)
Skills Athletics +1, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 2000 cp.


Social Check DCs


Oppah Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is light but she possesses many black ritualistic tattoos. She wears a well pressed and immaculate suit (or dress). Her deerstalker hat is riddled with cuts and holes. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She always tries to repair and not replace. It was this mentality that drove her into the Tailor business.

History: Born to a pair of adventurers, Oppah grew up listening to her mother's many stories. From there she went from mercenary job to mercenary job. She got away from her former life and has fallen to alcoholism.

Motivation: To reunite with her old friends.

Ideals: Persistence. Flaws: Ugly, Addict. Bonds: Nature, Adventurer. Occupation: Tailor

Voice: Soothing and warm

Attributes [hide]

Oppah Shadowcloak, Female Gnome Ranger 4
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)18 (+4) 9 (-1)11 (+0)
Skills Persuasion +2, Stealth +4
Senses Passive Perception 9
Languages Common, Gnome, Halfling, Elven, Aquan, Auran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Violet garnet (600 gp). 1 Masterwork Common Melee.


Social Check DCs


Eiravel Withrethin, Male Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he very much looks the part of a Blacksmith. His long brown hair is drawn into a two foot long braid. He has green eyes and a tan hat with a black feather.

Personality: Eiravel is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He is the product a well kept family trust fund and as such has never really known need. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has achieved small success as a Blacksmith.

Motivation: He is greedy; and wants to open a new tavern

Ideals: Extrovert, Artistic. Bonds: Job, Rich, Mentor. Occupation: Blacksmith

Voice: Indian accent

Attributes [hide]

Eiravel Withrethin, Male Elf Druid 3
Medium (4'7") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)14 (+2) 15 (+2)13 (+1)
Skills Medicine +4, Performance +3
Senses Passive Perception 12
Languages Common, Elven, Gnome, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 5000 cp.


Social Check DCs

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