Hugh Walpole, Male Human [Permalink]
Personal [hide]
Description: This eastern man wears silk and lounges about seductively. His clothes are grease stained in places. His tied-back hair is golden. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He can speak with the recently deceased. Energy wise he seems alert and responsive.
History: Hugh was born with his father's beautiful face. His divine abilities were realized during a raid on his village. He left for the east, certain he would find work there.
Motivation: Marry his sister to traveling adventurers; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Gifted, Professionalism. Bonds: Attractive, Poor, Immigrant. Occupation: Courier
Voice: Soft and melodious
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 17 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 50 gp.
Gimurt Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears a simple brown robe with white stripes complete with hood. His whole body is exceptionally muscular. His white hair is smooth and relatively long. He has several tiny amethyst earrings on each ear.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He never wears the same outfit twice, unless he absolutely has to.
History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Gimurt was left his mother's suit of armor and trained in its use and care. He left for the west, certain he would find work there.
Motivation: He is greedy; and he wants nothing more than to rejoin the army
Ideals: Artistic. Flaws: Secretive. Bonds: Immigrant, Rich, Military. Occupation: Crown-heir
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 9 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 10 (+0) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Aquan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 260 gp. 3 Thunderstones.
Nissa Leffery, Female Gnome [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She has the majority of her body covered in plate. Her hair is red and curly. Her violet unseeing eyes seem to look past you.
Personality: She hates giants. She views them as having robbed her home of its proper glory. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was a soldier and died while she was still young. Nissa was left her father's suit of armor and trained in its use and care. She became a Apothecary soon after.
Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and she wants revenge against giants
Flaws: Disease. Bonds: Enemies, Job, Military. Occupation: Apothecary
Voice: Slow speaker
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 16 (+3) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 270 gp.
Jocelyn Cotton, Male Human [Permalink]
Personal [hide]
Description: He usually wears his brown robe and has his mace always slung over his shoulder. He has done his best to style his silver hair to look like a famous performer. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does not trust anyone and sleeps with one eye open.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gypsy cursed him at a young age, leading to his ugly appearance. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and he wants revenge against brigands
Ideals: Gifted. Flaws: Ugly, Selfish, Insomniac. Occupation: Barrister
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 12 (+1) | 10 (+0) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 sp. Pink pearl (150 gp).
Fonkin Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: This man is constantly adorned with expensive silk clothing, often dyed in bright blue and violet, and wears rings and necklaces with large, colorful gems. He has a penchant for wearing a ring with an oversized topaz on his right hand. His blonde hair is heavily combed to the right. His eyes are a pleasant hazel.
Personality: He is irascible and easily irritated. He does not trust anyone and sleeps with one eye open.
History: He got into the Spice Merchant business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants nothing more than to rejoin the army; and expand his business
Flaws: Antagonistic, Insomniac. Bonds: Rich, Job, Adventurer, Military. Occupation: Spice Merchant
Voice: Spits and sputters
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 5000 cp.
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Their contribution stands as a beacon of hope for all adventurers!