Dynamic Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 6'7", this man wears a simple burlap shirt and baggy pants. He conceals his longbow with his veritable burlap sack of a shirt. He wears his lavender fur down. His face is covered beneath a completely black helmet.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Miller arts, while his father instructed him in etiquette, music and courtly manner. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has money and likes to spend it; and he is wracked by social anxiety
Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Rich. Occupation: Miller
Voice: Smoker's lung
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Draconic, Auran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 14000 cp. 1 Minor magic item.
Ghaliver Underbough, Male Halfling [Permalink]
Personal [hide]
Description: 3'0" and lanky with angular features, he is an attractive figure. He prefers to wear flannel. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes peer out from beneath his feathered red hat.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He plays an instrument quite well.
History: Sold as a small child to a necromancer, Ghaliver was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He found a children's book about a Halfling Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Revenge.
Ideals: Artistic. Bonds: Attractive, Adventurer, Mentor, Enemies. Occupation: Sailor
Voice: Speaks in third person
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 13 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 8 (-1) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 90 gp. 1 Alchemist’s fire.
Dagger Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: He typically wears brown cloth garments or leather armor. He carries with him a set of spears, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His brown fur is heavily combed to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was always a brilliant, if unscrupulous mind. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Joker, Logical. Flaws: Insane. Bonds: Rich. Occupation: Fisher
Voice: Smoker's lung
Attributes [hide]
Medium (6'7") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 120 gp. Chalcedony (50 gp). Pink pearl (110 gp). Golden pearl (110 gp).
Bardryn Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is generally shirtless and showing off her tattooed chest. She has wavy chestnut hair. She has several tiny amber earrings on each ear.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was raised in a mountains tribe. She has had some formal singing training, and achieved minor success. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: Money/treasure; and she has a rivalry with the church that dominates her actions
Ideals: Athletic, Artistic. Bonds: Rich, Attractive, Religious, Nature. Occupation: Bounty Hunter
Voice: Italian accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 60 gp. Silver pearl (90 gp). 4 Smokesticks.
Orianna Secret, Female Tiefling [Permalink]
Personal [hide]
Description: She wears suspenders and black workpants. Her shirt is yellow, and she wears a heavy black leather apron most of the time. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has wavy red hair. She has a tattooed face.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She takes great joy in being the best Baker in town.
History: Orianna lived on a farm with her father, near the main road leading to a nearby town. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Baker work with an outfit from a few towns over. Baker work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has since lost track of the people in her past.
Motivation: To be a Beggar again; and her relatives are trying to arrange a marriage
Flaws: Antagonistic. Bonds: Attractive, Job, Family. Occupation: Baker
Voice: Soothing and warm
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 18 (+4) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Undercommon, Aquan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Amber (120 gp). 1 Masterwork Common Melee.
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