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Advanced [show]


Salanop Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a tan suit, blue shirt, and green tie. She is physically well-built. Her chestnut hair is long and unkept. Her gray unseeing eyes seem to look past you.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is able to fit into much smaller and tighter spaces than normal.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Salanop took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels kind of lost in life.

Ideals: Philantrophist, Gifted. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Carter

Voice: Speaks with lips pursed

Attributes [hide]

Salanop Miggledy, Female Gnome Expert 4
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 23 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)16 (+3) 14 (+2)13 (+1)
Skills Animal Handling +4, Performance +3
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Aquan, Ignan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 40 pp. Deep blue spinel (1200 gp). Obsidian (5 gp). Emerald (600 gp). 1 Minor magic item.


Social Check DCs


Mastema Random, Female Tiefling [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears a black tunic with grey highlights, and long pastel pants that bunch up around her shoes. Her whole body is exceptionally muscular. Her white hair, when down, is lengthy. She wears a mask on her face.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born at the edge of vast plains. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Find a way to reverse the transformation of her sister; and she desires power and/or immortality

Ideals: Justice, Entrepeneur. Bonds: Immigrant, Adventurer, Nature, Family. Occupation: Sculptor

Voice: Soothing and warm

Attributes [hide]

Mastema Random, Female Tiefling Ranger 2
Medium (5'2") Tiefling, Lawful Good (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 16 (+3)14 (+2) 10 (+0)14 (+2)
Skills Animal Handling +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Draconic, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Just what you see.


Social Check DCs


Flask Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears a faded coat and loose pants complete with Stetson hat, and sports empty pouches on her belt. Her gray fur is matted, messy, and big. Her fierce copper eyes like to dwell on things.

Personality: She is fixated on the number 40. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Her job bores her to no end. She has decided to make it more interesting.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. From there she went from mercenary job to mercenary job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She's looking for her big break; and to reunite with her old friends

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Adventurer, Criminal record. Occupation: Weaver

Voice: Scandinavian accent

Attributes [hide]

Flask Mirror, Female Tabaxi Druid 4
Medium (5'5") Tabaxi, True Neutral (CR 4)
Armor Class 14
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 16 (+3)12 (+1) 14 (+2)15 (+2)
Skills Acrobatics +6, Deception +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 200 gp.


Social Check DCs


Isabella Ramsey, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears professional attire. Her blonde hair is smooth and relatively long. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She believes the world needs to unite to get rid of goblins once and for all.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was taken as a slave by a traveling circus and forced to perform She was granted necromantic powers by her dying sister.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she is currently in port desperately looking for someone to get her out

Ideals: Gifted. Flaws: Terse. Bonds: Attractive, Enemies, Slave. Occupation: Painter

Voice: Smoker's lung

Attributes [hide]

Isabella Ramsey, Female Human Warlock 1
Medium (4'11") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)8 (-1) 13 (+1)14 (+2)
Skills Investigation +1, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp. 1 Antitoxin.


Social Check DCs


Adelard Alton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears grey trousers with violet and yellow striped suspenders. He wears various colorful collared shirts. His blonde hair is long and unkept. His brown eyes are passionate and lively.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Cleric school at a young age so that he could practice his psionic talents. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Occupation: Knight

Voice: Australian accent

Attributes [hide]

Adelard Alton, Male Human Cleric 1
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)18 (+4) 9 (-1)15 (+2)
Skills History +6, Medicine +1
Senses Passive Perception 9
Languages Common, Goblin, Infernal, Sylvan, Auran
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp. 1 Antitoxin.


Social Check DCs

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