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Tricking Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He usually wears his pastel robe and has his rapier always slung over his shoulder. His orange fur is lengthy and is close to two feet long. His skin is flawless and his green eyes scan people very quickly.

Personality: A deeply religious man he believes everything happens for a reason. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born several months after his mother was called into army service. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Doesn't want to be a Doctor and was forced into it by his family; and his relatives are trying to arrange a marriage

Flaws: Antagonistic. Bonds: Attractive, Religious, Military, Family. Occupation: Doctor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Tricking Timber, Male Tabaxi Cleric 3
Medium (6'2") Tabaxi, Lawful Evil (CR 3)
Armor Class 12
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)15 (+2) 10 (+0)10 (+0)
Skills Religion +4, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 sp. Jet (100 gp).


Social Check DCs


Zepar Belief, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses in green turtlenecks beneath a grey coat with white slacks. His hair is black and very short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is skeptical of what others tell him and is slow to trust.

History: Zepar was born in the north. At a young age he loved to build and create. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He is greedy; and to get a good night's sleep

Ideals: Fighting, Persistence. Flaws: Insomniac, Shy. Bonds: Rich. Occupation: Blacksmith

Voice: Mousy voice

Attributes [hide]

Zepar Belief, Male Tiefling Druid 1
Medium (6'5") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)16 (+3) 13 (+1)17 (+3)
Skills Deception +5, History +5
Senses Passive Perception 11
Languages Common, Giant, Terran, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 3000 cp. Onyx (60 gp).


Social Check DCs


Rimple Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue tunic with brown highlights, and long red pants that bunch up around his shoes. He is portly but not overly obese. He wears a colorful flower in his golden hair. He has several tiny amethyst earrings on each ear.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does not believe in violence as a means to an end. He is a dedicated Carpenter but believes his peers are too gung-ho.

History: Rimple was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Ideals: Pacifist, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Rich, Family. Occupation: Carpenter

Voice: Rolls R's

Attributes [hide]

Rimple Loofollue, Male Gnome Aristocrat 1
Small (3'3") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 18 (+4)10 (+0) 14 (+2)13 (+1)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 120 gp.


Social Check DCs


Merihim Art, Male Tiefling [Permalink]

Personal [hide]

Description: This western man does not wear sleeves and tends to eschew shirts when he can avoid it. His clothes are grease stained in places. His red hair is long and unkept. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Born to a poor family in the city he treasured whatever gifts he got. Merihim was born on a far western plains where he grew up under the tutelage of his mother, an expert Banker. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Disciplined. Flaws: Ugly, Insomniac. Bonds: Poor, Immigrant. Occupation: Banker

Voice: Spits words with contempt

Attributes [hide]

Merihim Art, Male Tiefling Cleric 2
Medium (6'6") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)15 (+2) 15 (+2)12 (+1)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Goblin, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 100 gp.


Social Check DCs


Shadow Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He typically wears a sleeveless long coat of deep brown leather and dull tan iron scale mail. His gray fur is still thick. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is business-like. He takes instructions and follows them to the letter. He is afraid of women and trembles around them

History: He got into the Ploughman business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Ploughman job and began his own company from there.

Motivation: To be a Server again; and he is unsatisfied with his job

Ideals: Professionalism. Flaws: Shy. Bonds: Poor, Attractive, Job. Occupation: Ploughman

Voice: Switch between two voices

Attributes [hide]

Shadow Timber, Male Tabaxi Wizard 2
Medium (5'10") Tabaxi, True Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)12 (+1) 15 (+2)16 (+3)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 160 gp.


Social Check DCs

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