Edge Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: She is typically in her Laborer uniform. She is bristling with hidden weapons, mostly warhammers and lances. Her white fur, when down, is lengthy. Her eyes are blue and beady.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born in the east to a Laborer, Edge learned a great deal about her mother's area of expertise. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has recently gotten a pet goose that steals things from people.
Motivation: She feels threatened by others; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Flaws: Ugly, Shy, Fearful. Bonds: Job, Criminal record. Occupation: Laborer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Evil (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 20 (+5) | 13 (+1) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 17
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d4+2, Ranged +7 / 1d4+5, Grapple +5
Possessions: 130 gp. 1 Masterwork Uncommon Weapon.
Mella Hardy, Female Half-Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and wears yellow trousers with green and white striped suspenders. She wears various colorful collared shirts. Her hair is short and blonde. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She acts crazy and hedonistic. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She has chosen to use the inheritance that was left to her frivolously. She used her abilities to travel the world and help people.
Motivation: She has money and likes to spend it.
Ideals: Philantrophist. Flaws: Hedonist, Disease. Bonds: Attractive, Rich. Occupation: Barkeep
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 9 (-1) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp.
Arannis Selevarun, Male Half-Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears just a yellow suit. He has a small bristly mustache and wavy silver hair. His face is scarred and worn.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Born in the east to a Stylist, Arannis learned a great deal about his father's area of expertise. His homeland was ravaged by war and he spent much of his life rebuilding it. He has taken up work as a Stylist and fed both sides of the war false information with the goal of increasing casualties.
Motivation: To be a Spy again.
Ideals: Optimist. Flaws: Ugly, PTSD. Bonds: Job, In love. Occupation: Stylist
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
Possessions: 100 gp. 4 Smokesticks. 4 Smokesticks. 1 Antitoxin.
Beast Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a simple pastel robe with grey stripes complete with hood. His black fur is heavily combed to the right. His eyes are likewise amber.
Personality: Beast hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born the only child of a wealthy merchant. He dropped out of school before completing his studies. After a long history of fighting, Beast and his spouse have recently divorced.
Motivation: Wants to work out more often.
Ideals: Athletic, Artistic, Entrepeneur, Logical. Flaws: Antagonistic. Occupation: Courier
Voice: Stutters
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Terran, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 pp. 1 Masterwork Common Melee.
Adam Barney, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a grey shirt with thin brown vertical stripes and tan pants. His auburn hair has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born in a small village he learned the ways of the warrior from his father. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Obtaining odd cultural Tabaxi artifacts is his passion.
Ideals: Disciplined, Fighting. Flaws: Insane, Antagonistic. Bonds: Adventurer. Occupation: Blacksmith
Voice: Aggressive tone
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 16 (+3) | 17 (+3) | 8 (-1) |
Senses Passive Perception 15
Languages Common, Draconic, Infernal, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Common Melee.
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