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NPC Generator

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Advanced [show]


Shadow Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He tends to wear a large brown jacket. His whole body is exceptionally muscular. He wears his orange fur down. He wears crescent spectacles with a black brim.

Personality: He is calm most of the time but flees social interaction. He receives visions of the future at random moments

History: His parents moved while he was still in utero so he is the first generation to be born here. His first spouse was a Animal Trainer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now spends his time doing works of charity.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and wants to raise his children well

Ideals: Gifted, Philantrophist. Flaws: Shy. Bonds: Immigrant, Family, Enemies. Occupation: Bounty Hunter

Voice: Soft and mumbly

Attributes [hide]

Shadow Shoe, Male Tabaxi Commoner 2
Medium (5'7") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 11 (+0)12 (+1) 9 (-1)12 (+1)
Skills Athletics +6, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4

Possessions: 110 pp.


Social Check DCs


Norkruuth Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a tight black one piece outfit complete with pants, hood, and a cape. His red crest is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a Apothecary, his mother struggled to pay the bills. After coming to the age of reason, Norkruuth took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying sister.

Motivation: He feels kind of lost in life; and wants his loneliness to end

Ideals: Justice, Gifted. Flaws: Antagonistic. Bonds: Poor. Occupation: Bather

Voice: Pronounces O like U

Attributes [hide]

Norkruuth Fharngnarthnost, Male Dragonborn Cleric 3
Medium (6'6") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)14 (+2) 15 (+2)16 (+3)
Skills Insight +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Infernal, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 100 gp. White pearl (130 gp). Aquamarine (800 gp). Deep blue spinel (800 gp). 1 Breastplate. 1 Darkwood Shield.


Social Check DCs


Seven Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her brown fur is greasy and uncared for. Her amber eyes dart from person to person to random spaces in the air.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born a particularly ugly child, much to the horror of her parents. From there she went from mercenary job to mercenary job. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Adventurer. Occupation: Healer

Voice: Aggressive tone

Attributes [hide]

Seven Wind, Female Tabaxi Warlock 1
Medium (5'8") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)10 (+0) 15 (+2)15 (+2)
Skills History +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 20 gp. A pair of silk slippers encrusted with tiny pearls. (130 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Cecily Brandon, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and is generally shirtless and showing off her tattooed chest. She has wavy chestnut hair. Her blue unseeing eyes seem to look past you.

Personality: While she acts the brute, she is far gentler than she would appear. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her mother was a mechanic, and taught her how to fix just about anything. She tends to her Mortician job now, and dutifully fulfills any obligations she has.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural half-orc artifacts is her passion

Ideals: Fighting, Persistence. Flaws: Disease. Bonds: Job, Rich, Adventurer. Occupation: Mortician

Voice: Sighs a lot, exhausted

Attributes [hide]

Cecily Brandon, Female Human Commoner 1
Medium (4'8") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)10 (+0) 12 (+1)11 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 60 gp.


Social Check DCs


Georgina TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a beer of some kind. She very much looks the part of a Jeweler, marred by beers. She has done her best to style her white hair to look like a famous performer. She wears crescent spectacles with a black brim.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She also has developed a complete distrust of the Apothecary profession.

History: Georgina was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: To be a Apothecary again; and sabotage a competitor

Flaws: Ugly. Bonds: Job, Nature, Poor, Criminal record. Occupation: Jeweler

Voice: Posh accent

Attributes [hide]

Georgina TellPenny, Female Halfling Commoner 1
Small (2'9") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)15 (+2) 15 (+2)13 (+1)
Skills Sleight of Hand +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 120 gp.


Social Check DCs

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