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Advanced [show]


Bertram Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: He wears professional attire. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a card on it. He wears his white hair up. He has gleaming, smiling green eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He always tries to repair and not replace. It was this mentality that drove him into the Miller business.

History: He was born in a small forest village. His father took him hunting and taught him how to get in the mind of other creatures. During his travels, Bertram and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Bertram discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Bertram fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Persistence. Flaws: Disease. Bonds: Attractive, Adventurer, Nature. Occupation: Miller

Voice: Timid voice

Attributes [hide]

Bertram Elderberry, Male Halfling Bard 1
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)17 (+3) 12 (+1)12 (+1)
Skills Perception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Halfling, Auran, Elven, Celestial
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 130 gp. Banded agate (5 gp). 1 Banded mail.


Social Check DCs


Korfel Casilltenirra, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears baggy violet pantaloons and a brown scarf, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. With a patchy red beard and wild red hair. His eyes are a pleasant violet.

Personality: His tongue was cut out and he uses sign language. He is obsessed with finding treasure.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. During his travels, Korfel and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Korfel discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Korfel fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He has money and likes to spend it; and he wants random interesting trinkets and junk, hates to throw anything away

Flaws: Disease, Greedy. Bonds: Adventurer, Rich. Occupation: Mercenary

Voice: Farmer accent

Attributes [hide]

Korfel Casilltenirra, Male Half-Elf Paladin 2
Medium (5'10") Half-Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)13 (+1) 14 (+2)10 (+0)
Skills Persuasion +2, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 330 gp. Gold dragon comb with red garnet eye (500 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp). 1 Masterwork Common Melee.


Social Check DCs


Mûglûk Wedgwood, Male Half-Orc [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'0" and is wearing a long, white, dusty cloak. His hair is chestnut and very short. He tend to wears goggles to shield his eyes.

Personality: Eccentric and domineering, Mûglûk will drive conversation. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Mûglûk took refuge in the old dungeon and found the beat up lance and armor he uses now. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's looking for his big break; and money/treasure

Ideals: Extrovert, Artistic. Bonds: Rich, Nature, Adventurer. Occupation: Tanner

Voice: Indian accent

Attributes [hide]

Mûglûk Wedgwood, Male Half-Orc Commoner 1
Medium (5'0") Half-Orc, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 13 (+1)6 (-2) 16 (+3)13 (+1)
Skills Medicine +5, Performance +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4

Possessions: 60 gp. 1 Masterwork Musical instrument.


Social Check DCs


Az-Adar Oakley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is very fat, and wears dark leathers with embroidery. His hair is greying and his face has many wrinkles. His violet unseeing eyes seem to look past you.

Personality: He is a hateful person. He taunts others and blames them for his problems. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Ugly, Disease, Antagonistic. Bonds: Rich. Occupation: Animal Trainer

Voice: Jamaican accent

Attributes [hide]

Az-Adar Oakley, Male Half-Orc Wizard 2
Medium (5'7") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)6 (-2) 8 (-1)13 (+1)
Skills Acrobatics +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 290 gp.


Social Check DCs


Aust Fidget, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears yellow trousers with violet and green striped suspenders. He wears various colorful collared shirts. He has relatively light skin and is very physically imposing due to his abundance of muscles. He keeps his silver hair in a pixie cut. His face is scarred and worn.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is obsessed with his god.

History: He was born at the edge of vast desert. He has had some formal painting training, and achieved minor success. He has never given up on his painting dream.

Motivation: Wants to have a good time and be beloved; and he has a rivalry with the church that dominates his actions

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Religious, Nature. Occupation: Mason

Voice: Jittery and nervous

Attributes [hide]

Aust Fidget, Male Half-Elf Rogue 1
Medium (5'2") Half-Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 16 (+3)14 (+2) 11 (+0)14 (+2)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Druidic, Orc
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 gp.


Social Check DCs

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