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NPC Generator

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Advanced [show]


Mardnab Reese, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears baggy tan pantaloons and a blue scarf. Her head has been shaved. She has gleaming, smiling gray eyes.

Personality: She does not believe in betrayal or weakness as things to be tolerated. Mardnab enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was raised in a white middle class family as the only child. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. By chance she met her brother recently and the two have been together since.

Motivation: She seems to be bored by most things; and wants to raise her children well

Ideals: Justice. Flaws: Ugly, Hedonist, Mundane. Bonds: Family. Occupation: Servant

Voice: Pirate accent

Attributes [hide]

Mardnab Reese, Female Gnome Barbarian 4
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 14
Hit Points 35 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)11 (+0) 10 (+0)11 (+0)
Skills Acrobatics +5, Intimidation +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Raam Rescue, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears very tight pants and wife beaters, though occasionally he sports a black coat. He sports a flattop hair cut. His silver eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He comes from a rich northern family. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He feels kind of lost in life; and sabotage a competitor

Ideals: Gifted. Flaws: Secretive, Depressed. Bonds: Job, Rich. Occupation: Assassin

Voice: Booming voice

Attributes [hide]

Raam Rescue, Male Tiefling Expert 3
Medium (5'8") Tiefling, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)14 (+2) 12 (+1)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Terran, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 5000 cp. Onyx (80 gp). 2 Holy water.


Social Check DCs


Norman Lepus, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and likes to wear violet tank tops with green pants. His hair is white and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He has had some formal writing training, and achieved minor success. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is not mentally stable, and does not behave rationally; and meet up once more with his childhood friend

Ideals: Artistic, Fighting. Flaws: Insane, Antagonistic, Secretive. Occupation: Fletcher

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Norman Lepus, Male Half-Elf Fighter 2
Medium (5'10") Half-Elf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 12 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 8 (-1)14 (+2) 10 (+0)13 (+1)
Skills Athletics +5, History +4
Senses Passive Perception 10
Languages Common, Elven, Halfling, Terran
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +4

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Morgran Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a grey cloak and cross-gartered blue stockings. His Stetson hat is riddled with cuts and holes. His eyes are violet.

Personality: Morgran is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: He was raised in a white middle class family as the only child. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Junk Dealer they were divorced and he won custody of their daughter. He worked as a Carter, and he later adopted a second daughter.

Motivation: To unite with his brother.

Ideals: Extrovert, Artistic. Flaws: Ugly, Mundane. Bonds: Family. Occupation: Carter

Voice: Smooth and feminine

Attributes [hide]

Morgran Foamtankard, Male Dwarf Ranger 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 19 (+4)16 (+3) 15 (+2)9 (-1)
Skills Investigation +5
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Draconic, Giant
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs


Caramip Turen, Female Gnome [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She is physically well-built. She keeps her red hair in a pixie cut. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is able to fit into much smaller and tighter spaces than normal.

History: Born in the north to a Engraver, Caramip learned a great deal about her mother's area of expertise. While studying, she fell in love. They married and had a son. She's also a talented Servant, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg

Ideals: Disciplined, Gifted. Bonds: Attractive, Job, In love. Occupation: Engraver

Voice: Scandinavian accent

Attributes [hide]

Caramip Turen, Female Gnome Warlock 1
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)15 (+2) 16 (+3)11 (+0)
Skills Athletics +4, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 200 sp.


Social Check DCs

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