Nalral Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a brown cloak and cross-gartered grey stockings. He has a small bristly mustache and wavy golden hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Eccentric and domineering, Nalral will drive conversation. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Nalral was born with his father's beautiful face. Over the years he perfected his riding and shooting skills. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He feels the way he acts is they only way to get by in the world; and to pay off his debts
Ideals: Extrovert, Gifted. Flaws: Disease. Bonds: Attractive, Nature. Occupation: Sellsword
Voice: Speaks with a cold
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 10 (+0) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: Just what you see.
Tharivol Withrethin, Male Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many brown ritualistic tattoos. He likes to wear blue tank tops with brown pants. His brown hair is cut jaggedly and amateurishly. His green eyes lackadaisically let the world flow into them.
Personality: Calm and collected, he is a well trained Performer. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born to a pair of adventurers, Tharivol grew up listening to his father's many stories. A gifted student he started as a Miller, but he got bored and became a Performer. He's also a talented Miller, but doesn't like to broadcast it.
Motivation: He'd like to take his coworkers down a peg; and retire the richest man in the west
Ideals: Entrepeneur. Bonds: Job, Adventurer. Occupation: Performer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 260 gp. Rock crystal (40 gp).
Tethren Tranquil, Male Tiefling [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep black leather and dull brown iron scale mail. His dark red hair is still thick. He has gleaming, smiling black eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is frequently practicing swordplay.
History: Tethren was raised in a hard working conservative environment. He has chosen to use the inheritance that was left to him frivolously. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is wracked by social anxiety; and he has money and likes to spend it
Ideals: Entrepeneur. Flaws: Fearful. Bonds: Job, Military, Rich. Occupation: Farmer
Voice: Scandinavian accent
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 1 Half-Plate.
Gilthur Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who wears a faded coat and loose pants complete with broad hat, he is not a threatening figure. He wears his red hair up. His eyes are a pleasant hazel.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Seeks redemption.
Bonds: Nature, Has a crush, Adventurer, Rich, Criminal record. Occupation: Stableman
Voice: Spits and sputters
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 19 (+4) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Taklinn Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 4'3", this man does not wear sleeves and tends to eschew shirts when he can avoid it. He has a long white beard with little hanging trinkets. His eyes, though not visible through his cowl, are brown.
Personality: Taklinn hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to travel the world and help people.
Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero
Ideals: Artistic, Philantrophist. Flaws: Disease. Bonds: Mentor, Adventurer. Occupation: Tailor
Voice: Spanish accent
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 21 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 18 (+4) | 17 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven, Sylvan, Abyssal, Celestial
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 230 gp.
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Their contribution stands as a beacon of hope for all adventurers!