Hamil Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: He wears a red coat over a brown low-cut shirt, and a feathered hat upon his head. He carries with him a set of crossbows on his belt, each one with a amethyst on the hilt. He wears his chestnut hair down. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: Hamil is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Herbalist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hamil fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Fighting, Extrovert, Joker. Flaws: Ugly. Bonds: Poor. Occupation: Herbalist
Voice: Irish accent
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 12 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 20 pp.
Randal Selevarun, Male Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender man wears a violet coat over a pastel low-cut shirt, and a Stetson hat upon his head. His blonde hair is lengthy. His fair skin shows little sign of his aristocratic breeding.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: When he was but 3 years old his parents immigrated from the north. There was a wharf not far from home where he often wandered off to fish. He has dedicated himself to building a better world.
Motivation: He's looking for his big break; and he has passion for adventuring and risk
Flaws: Shy. Bonds: Attractive, Adventurer, Immigrant, Nature. Occupation: Doctor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 18 (+4) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 50 gp.
Art Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged man is well dressed, constantly wearing a brown suit, black shirt, and tan tie and is in decent physical shape. His fur is orange and very short. His eyes are likewise hazel.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. The war was a terrible time for him, and Art does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Art was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A few years later when the south was not economically sound they moved to his current location. He left for the west, certain he would find work there.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Flaws: Depressed. Bonds: Attractive, Military, Poor, Immigrant. Occupation: Sage
Voice: Low and grunting
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 200 sp. Tiger eye turquoise (9 gp).
Tomi Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear red pants and tee shirts. He keeps his red hair in a pixie cut. His green eyes dart from person to person to random spaces in the air.
Personality: He is irascible and easily irritated. He is used to getting what he wants. In part because he is a meticulous planner.
History: The child of a Scribe, who enjoyed hunting, Tomi was taken on many hunting expeditions. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day
Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Nature, Criminal record. Occupation: Cartwright
Voice: Dark and ominous
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 17 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Orc, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 20 gp. Jet (80 gp).
Kelter Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: He wears a red coat over a tan low-cut shirt, and a deerstalker hat upon his head. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a card on it. He is bald on top and has large black tufts of hair around his ears. He has gleaming, smiling violet eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born in the south his family was never financially stable. From there he went from mercenary job to mercenary job. He has since lost track of the people in his past.
Motivation: His spouse's relatives view him with great suspicion; and marry his sister to traveling adventurers
Ideals: Disciplined. Flaws: Ugly. Bonds: Adventurer, Poor, Family. Occupation: Shipwright
Voice: Stutters
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 17 (+3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Abyssal, Aquan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 30 gp. Lapis lazuli (12 gp).
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Their contribution stands as a beacon of hope for all adventurers!
