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NPC Generator

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Advanced [show]


Tomi Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: This man wears red leather gloves, a red jacket, and tight pants. He is muscular with a powerful set of arms. He has done his best to style his silver hair to look like a famous performer. He has several tiny amethyst earrings on each ear.

Personality: He is a Beggar first and foremost. He believes firmly that knowledge should be universal. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He took every job he could get his hands on, but the opportunities for Halflings in the south were limited. He then took over the family business and is one of the better Beggar for hire.

Motivation: Further expansion of business.

Ideals: Entrepeneur. Bonds: Rich, Job, Slave, Immigrant. Occupation: Beggar

Voice: Draws out vowels

Attributes [hide]

Tomi Hilltopple, Male Halfling Cleric 1
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)11 (+0) 14 (+2)10 (+0)
Skills Athletics +2, Investigation +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 80 gp. Red garnet (130 gp).


Social Check DCs


Veloptima Daergel, Female Gnome [Permalink]

Personal [hide]

Description: She wears tattered old clothes. She has a moderate pudge and is not very fit. Her silver hair is still thick. She has several tiny amber earrings on each ear.

Personality: Stoic and calm, she prefers to meditate than take action. Her job bores her to no end. She has decided to make it more interesting.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Carpenter arts, while her father instructed her in etiquette, music and courtly manner. She found a children's book about a Gnome Barbarian who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To reunite with her old friends; and she has comitted a past crime that haunts her to this day

Ideals: Disciplined. Flaws: Ugly. Bonds: Rich, Adventurer, Criminal record. Occupation: Carpenter

Voice: American accent

Attributes [hide]

Veloptima Daergel, Female Gnome Barbarian 4
Small (3'0") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 46 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 15 (+2)15 (+2) 10 (+0)9 (-1)
Skills Athletics +0, Nature +4
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Terran
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +4

Possessions: Onyx (50 gp).


Social Check DCs


Theobald Livingstone, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and prefers to wear brown pants and tee shirts. His skin is also unnaturally pale. His hair is cut close to his head. He has several tiny jet earrings on each ear.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Joker, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Mercenary

Voice: Squeaky

Attributes [hide]

Theobald Livingstone, Male Human Adept 1
Medium (6'5") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)12 (+1) 10 (+0)14 (+2)
Skills Insight +2, Performance +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 120 gp.


Social Check DCs


Fragrant Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His black fur is lengthy and is close to two feet long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a logical person and will generally grow upset if things defy logic and science.

History: Fragrant was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. He found a children's book about a Tabaxi Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Entrepeneur, Logical. Bonds: Attractive, Poor, Adventurer. Occupation: Shepherd

Voice: Speaks with lips pursed

Attributes [hide]

Fragrant Of Winter, Male Tabaxi Wizard 3
Medium (6'9") Tabaxi, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)11 (+0) 10 (+0)17 (+3)
Skills History +2, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 300 gp. Eye agate (5 gp). Moonstone (60 gp).


Social Check DCs


Eida Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a red shirt with thin green vertical stripes and brown pants. Her blonde hair is thinning but still full. Her eyes are gray.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was granted necromantic powers by her dying brother.

Motivation: She is wracked by social anxiety.

Ideals: Gifted. Flaws: Depressed, Fearful. Bonds: Mentor. Occupation: Shepherd

Voice: Jamaican accent

Attributes [hide]

Eida Nimblefingers, Female Halfling Rogue 1
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)12 (+1) 11 (+0)12 (+1)
Skills Investigation +3, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 1000 cp.


Social Check DCs

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