Trey Washington, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a brown costume with the symbols of strength on his torso, and is pretty ugly. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He wears crescent spectacles with a black brim.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. The war was a terrible time for him, and Trey does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Trey and his spouse have recently divorced.
Motivation: He feels kind of lost in life; and he's repulsed by the pc
Flaws: Ugly, Antagonistic, Depressed. Bonds: Military, Slave. Occupation: Knight
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 100 gp. Obsidian (16 gp).
Skirt Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: This western woman wears just a pastel suit. Her clothes are grease stained in places. Her long lavender fur is drawn into a two foot long braid. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Skirt took refuge in the large cave and found the beat up hammer and armor she uses now. She ran away from her former home and has been making her living as a Farmer for the past few years.
Motivation: Further expansion of business; and sabotage a competitor
Bonds: Poor, Immigrant, Job, Religious, Nature. Occupation: Farmer
Voice: American accent
Attributes [hide]
Medium (6'2") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +3
Possessions: 1600 sp. Fire opal (500 gp). Carnelian (30 gp). Citrine (30 gp). 1 Smokesticks.
Donella Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: She stands about 3'2" and wears many layers of old clothing at all times. Her left hand appears badly burned and disfigured. She has moderate length auburn hair. She wears a mask on her face.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Donella hails from a village terrorized by dire rats. As a young child she wandered into the woods despite her father's warnings against it. Afterwards she claimed she had encountered dire rats who tried to eat her hand. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Donella was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.
Motivation: Someone believes her a fraud; and she wants revenge against dire rats
Ideals: Passionate, Optimist. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Butcher
Voice: Soft and melodious
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Giant
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Half-Plate. 1 Chain shirt.
Frouse Sympony, Male Gnome [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His blonde hair has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Frouse hails from a village terrorized by brigands. His father was a mechanic, and taught him how to fix just about anything. He now mingles about in high society.
Motivation: He wants revenge against brigands.
Ideals: Persistence. Flaws: Insane, Mundane. Bonds: Rich, Enemies. Occupation: Cook
Voice: Russian accent
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 28000 cp. Rhodochrosite (15 gp). Aquamarine (1200 gp). 1 Minor magic item.
Emma Nibley, Female Human [Permalink]
Personal [hide]
Description: She is in excellent shape and typically wears brown cloth garments or leather armor. She wears a deerstalker hat to cover her moderate length auburn hair. Her blue eyes peer out from beneath her deerstalker brown hat.
Personality: She is fixated on the number 24. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She pushes her goals aggressively. She is also a coward if confronted.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Brilliant and gifted she never wanted to apply herself. She was granted martial powers by her dying sister.
Motivation: Doesn't want to be a Butcher and was forced into it by her family; and wants to raise her children well
Ideals: Athletic, Gifted. Flaws: Insane, Fearful. Bonds: Family. Occupation: Butcher
Voice: American accent
Attributes [hide]
Medium (4'11") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 8 (-1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 140 gp. 1 Masterwork Common Melee.
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