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Advanced [show]


Elizabeth Rutherford, Female Human [Permalink]

Personal [hide]

Description: She is typically in her Mercenary uniform. She has a slight overbite and is overall scrawny. She sports a flattop hair cut. Her hazel eyes are passionate and lively.

Personality: She exudes charisma. She is a tour de force of persuasion. She uses divination through singing.

History: She was born to a criminal king-pin and mafia family Through the years after Elizabeth was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Elizabeth's father didn't care for her much, and the feeling was mutual. She inherited the family business which she has now maintained for 14 years.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Attractive, Criminal record. Occupation: Mercenary

Voice: Pronounces O like U

Attributes [hide]

Elizabeth Rutherford, Female Human Paladin 1
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)16 (+3) 14 (+2)13 (+1)
Skills Deception +3, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Infernal, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 40 gp.


Social Check DCs


Kadana Beryntolthropal, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears skinny pants and wears a green and tan robe with the hood down. She wears a colorful flower in her scarlet crest. Her gold eyes peer out from beneath her top green hat.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Kadana was born on a far eastern forest where she grew up under the tutelage of her mother, an expert Carpenter. She left for the east, certain she would find work there.

Motivation: To unite with her brother; and she is currently in port desperately looking for someone to get her out

Ideals: Optimist, Gifted. Bonds: Attractive, Slave, Immigrant. Occupation: Carpenter

Voice: Creaky witch voice

Attributes [hide]

Kadana Beryntolthropal, Female Dragonborn Cleric 1
Medium (6'6") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)17 (+3) 15 (+2)17 (+3)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Aquan, Elven, Ignan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 500 sp.


Social Check DCs


Aura Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears bulky pastel painted plate armor. He has dyed his greying orange fur a little too much giving a sharp orange color. He wears an eyepatch.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Aura lived on a farm with his mother, near the main road leading to a nearby town. Cursed with unlife at a very young age, Aura has worked very hard to control his curse. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To unite with his brother.

Ideals: Justice. Flaws: Ugly, Impulsive, Disease. Bonds: Family. Occupation: Detective

Voice: Speaks through clenched teeth

Attributes [hide]

Aura Timber, Male Tabaxi Aristocrat 2
Medium (6'10") Tabaxi, Neutral Good (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)12 (+1) 11 (+0)13 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 260 gp.


Social Check DCs


Luthra Reese, Female Gnome [Permalink]

Personal [hide]

Description: A moderately attractive woman, she prefers to wear flannel. Her chestnut hair is thinning but still full. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She snorts whenever she laughs or is feeling confident. She plays an instrument quite well.

History: Born to a pair of adventurers, Luthra grew up listening to her father's many stories. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has never given up on her music dream.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and meet up once more with her childhood friend

Ideals: Artistic. Bonds: Attractive, Adventurer, Debt. Occupation: Bellfounder

Voice: Gruff and masculine

Attributes [hide]

Luthra Reese, Female Gnome Paladin 2
Small (3'3") Gnome, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)12 (+1) 16 (+3)17 (+3)
Skills Acrobatics +5, Religion +3
Senses Passive Perception 13
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 380 gp. 1 Masterwork Common Melee.


Social Check DCs


Nordak Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is constantly adorned with expensive silk clothing, often dyed in bright brown and black, and wears rings and necklaces with large, colorful gems. He has moderate length chestnut hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He takes great joy in being the best Spice Merchant in town.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He then took over the family business and is one of the better Spice Merchant for hire.

Motivation: He'd like to take his coworkers down a peg; and he is greedy

Ideals: Athletic. Flaws: Insane, Secretive, Fearful. Bonds: Rich, Job. Occupation: Spice Merchant

Voice: Whispers

Attributes [hide]

Nordak Steelfist, Male Dwarf Fighter 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)14 (+2) 14 (+2)13 (+1)
Skills Arcana +4, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 180 gp.


Social Check DCs

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