Glim Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He carries a battered bastard sword and tarnished dagger as well. He has a long red beard with little hanging trinkets. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born several months after his father was called into army service. He moved out east to avoid the crime he committed. Being a Dyer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He feels that his past leaves him morally obligated to help; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Fighting. Flaws: Ugly, Selfish. Bonds: Poor, Criminal record, Military. Occupation: Dyer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 100 gp. 1 Climber’s kit. 1 Silk rope.
Salasar Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears green painted combat armor at almost all times. He carries with him a set of warhammers on his belt, each one with a jet on the hilt. He wears his black crest down. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He likes to make people angry or surprised. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Salasar and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Fighting, Opinionated. Flaws: Antagonistic. Bonds: Attractive. Occupation: Stableman
Voice: Low and grunting
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp.
Torinn Ghaallixirn, Male Dragonborn [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a worn and beaten armor. He keeps his green crest in a pixie cut. His eyes, though not visible through his cowl, are gold.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a ruthless business man, a trait he acquired from his father.
History: Born to a pair of adventurers, Torinn grew up listening to his father's many stories. Cursed with a spirit at a very young age, Torinn has worked very hard to control his curse. He has been a successful dealer in antiques buying low and selling high.
Motivation: He desires power and/or immortality.
Ideals: Disciplined, Entrepeneur. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Fortune-teller
Voice: Speaks in third person
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Panana Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: This woman is wearing a perfectly clean shirt and pair of pants, and sports empty pouches on her belt. Her hair is short and black. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She acts crazy and hedonistic. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Born in a small village she learned the ways of the warrior from her father. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has built up a small fortune and can afford her own way.
Motivation: Money/treasure; and she uses money and sex appeal to get what she needs
Ideals: Philantrophist, Fighting. Flaws: Addict, Hedonist. Bonds: Attractive, Rich. Occupation: Spice Merchant
Voice: Italian accent
Attributes [hide]
Small (3'0") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 10000 cp.
Hamil High-hill, Male Halfling [Permalink]
Personal [hide]
Description: The dark-skinned man stands 3'4" and wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. He sports a flattop hair cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was raised in a island tribe. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and to get a good night's sleep
Flaws: Ugly, Insomniac, Depressed. Bonds: Rich, Nature. Occupation: Adventurer
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 14 (+2) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Celestial
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 50 gp.
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Their contribution stands as a beacon of hope for all adventurers!
