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NPC Generator

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Advanced [show]


Gerard Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a yellow collared shirt and black pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His red hair is still thick. His brown eyes are slightly larger than normal.

Personality: Aggressive, abrasive, and angry, Gerard embodies much of what other species detest in the Half-Elves. He is a very good compulsive liar and kleptomaniac.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He hasn't been sleeping well lately.

Motivation: He feels kind of lost in life; and to get a good night's sleep

Flaws: Antagonistic, Insomniac, Depressed. Bonds: Criminal record, Slave. Occupation: Brewer

Voice: Aggressive tone

Attributes [hide]

Gerard Iranapha, Male Half-Elf Ranger 3
Medium (5'11") Half-Elf, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 15 (+2)12 (+1) 15 (+2)15 (+2)
Skills Athletics +1, Investigation +3
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1900 sp.


Social Check DCs


Gerald Marlee, Male Human [Permalink]

Personal [hide]

Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and sports empty pouches on his belt. He wears a broad hat to cover his moderate length golden hair. He wears round tiny glasses practically rammed into his face.

Personality: Prone to second guessing himself, he comes off as nervous. He is an amazing painter.

History: He was raised in a white middle class family as the only child. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Gerald took refuge in the old dungeon and found the beat up mace and armor he uses now. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Gifted. Flaws: Shy, Mundane. Bonds: Rich, Nature. Occupation: Bounty Hunter

Voice: Speaks through clenched teeth

Attributes [hide]

Gerald Marlee, Male Human Adept 1
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)13 (+1) 10 (+0)15 (+2)
Skills Athletics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Just what you see.


Social Check DCs


Tharivol Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a blue vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his blue boots flare out at the collars. He wears a small hat to hide his balding. His face is scarred and worn.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised by priests from a young age. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Tharivol and his spouse have recently divorced.

Motivation: He has a rivalry with the Church that dominates his actions; and he feels threatened by others

Flaws: Ugly, Antagonistic, Fearful. Bonds: Religious, Mentor. Occupation: Bookbinder

Voice: Squeaky

Attributes [hide]

Tharivol Ethanasath, Male Elf Wizard 1
Medium (4'11") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)11 (+0) 14 (+2)14 (+2)
Skills Persuasion +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 110 gp. Silver ewer (30 gp). 1 Masterwork Light steel shield.


Social Check DCs


Dworic Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears bulky brown painted plate armor. His auburn hair, when down, is lengthy. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. He enjoys reading and quiet.

History: Dworic lived on a farm with his father, near the main road leading to a nearby town. He dropped out of school to support his sick father, and resented it. By chance he met his brother recently and the two have been together since.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Ideals: Logical. Flaws: Ugly, Racist. Bonds: Poor, Family. Occupation: Ploughman

Voice: Spits and sputters

Attributes [hide]

Dworic Hammerstone, Male Dwarf Aristocrat 1
Medium (4'1") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)10 (+0) 9 (-1)13 (+1)
Skills History +2, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 130 gp.


Social Check DCs


Azza Pandaemonium, Female Tiefling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She dresses like a well dressed Stableman does. Her brown hair is smooth and relatively long. Her face is scarred and worn.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She does not believe in violence as a means to an end. She is a dedicated Stableman but believes her peers are too gung-ho.

History: She was born a particularly ugly child, much to the horror of her parents. Her childhood dream was to be a Actor, but she was a colossal failure. She ran away from her former home and has been making her living as a Stableman for the past few years.

Motivation: She is unsatisfied with her job; and balancing her hectic life and new stableman responsibilities is difficult

Ideals: Athletic, Pacifist. Flaws: Ugly, Disease. Bonds: Job. Occupation: Stableman

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Azza Pandaemonium, Female Tiefling Warrior 3
Medium (6'2") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)11 (+0) 13 (+1)19 (+4)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs

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