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Advanced [show]


Harbek Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears brown trousers with pastel and blue striped suspenders. He wears various colorful collared shirts. He wears a Stetson hat to cover his moderate length red hair. His otherwise smooth face is marked with small tiny scars.

Personality: Harbek is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a logical person and will generally grow upset if things defy logic and science.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Harbek took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he has a rivalry with the church that dominates his actions

Ideals: Extrovert, Logical, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Laborer

Voice: Speaks in third person

Attributes [hide]

Harbek Bloodkith, Male Dwarf Warlock 1
Medium (4'5") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)14 (+2) 17 (+3)11 (+0)
Skills Athletics +5, Deception +2
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Aquan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 4000 cp. Jet (80 gp). 1 Banded mail.


Social Check DCs


Namfoodle Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: He has a large tan mantle and cape that has been intricately interwoven into his violet robe, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'5" when asserting himself. His hair is greying and his face has many wrinkles. His ears are large.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born into a rich family. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has achieved small success as a Doctor.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Joker. Flaws: Ugly. Bonds: Family, Rich, Job. Occupation: Doctor

Voice: Strong lisp

Attributes [hide]

Namfoodle Shadowcloak, Male Gnome Ranger 3
Small (3'5") Gnome, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)15 (+2) 11 (+0)13 (+1)
Skills History +4, Stealth +2
Senses Passive Perception 10
Languages Common, Gnome, Giant, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Ombul Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He tends to wear a large red jacket. He has a chestnut handlebar mustache and slicked back chestnut hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Ombul speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a font of random trivia from the lore and stories he has discovered

History: He was born at the edge of vast island. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Marry his sister to traveling adventurers; and his spouse's relatives view him with great suspicion

Ideals: Athletic, Impeccable, Logical. Bonds: Nature, Family. Occupation: Actor

Voice: Raspy

Attributes [hide]

Ombul Smoothhands, Male Halfling Aristocrat 1
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)13 (+1) 12 (+1)11 (+0)
Skills History +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 gp.


Social Check DCs


Bethrynna Wasanthi, Female Elf [Permalink]

Personal [hide]

Description: This younger middle-aged woman is perpetually draped in fineries, but all of this concealed by her earthly robes., and a wedding ring on her right hand. Her silver hair is knotted and matted. Her eyes, though not visible through her cowl, are blue.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She plays an instrument quite well.

History: Born to a Gardener, her father struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Stylist hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bethrynna fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wishes to resurrect an old love.

Ideals: Artistic, Fighting. Bonds: Attractive, In love, Poor. Occupation: Stylist

Voice: French accent

Attributes [hide]

Bethrynna Wasanthi, Female Elf Warlock 1
Medium (4'8") Elf, Lawful Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)12 (+1) 8 (-1)13 (+1)
Skills Perception +1, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 110 gp. Coral (130 gp).


Social Check DCs


Tree Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and he perpetually has his lance ready. His yellow fur is matted, messy, and big. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: From birth he was tutored by a cruel and relentless mentor. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Criminal record, Mentor, Rich. Occupation: Knight

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Tree Treat, Male Tabaxi Barbarian 1
Medium (5'9") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)12 (+1) 16 (+3)18 (+4)
Skills Insight +5, Stealth +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 90 gp.


Social Check DCs

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