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NPC Generator

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Advanced [show]


Lilith Revulsion, Female Tiefling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She dresses like a well dressed Layabout does. Beneath her clothing is a huge mess of scar tissue. Her hair is short and dark red. She wears an eyepatch.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is able to make almost anything out of random pieces of junk.

History: She comes from a rich eastern family. Like her mother and her brother before her, after school she went straight into learning to become a Layabout. She has set out to sabotage the competition.

Motivation: Money/treasure; and she is unsatisfied with her job

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Slave, Rich. Occupation: Layabout

Voice: Forgets to breathe while speaking

Attributes [hide]

Lilith Revulsion, Female Tiefling Monk 3
Medium (4'11") Tiefling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)16 (+3) 13 (+1)17 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Sylvan, Ignan, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Fire opal pendant on a fine gold chain (800 gp). Fire opal pendant on a fine gold chain (800 gp).


Social Check DCs


Henry Shirley, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Animal Trainer does. He is portly but not overly obese. His brown hair is greasy and uncared for. This hazel eyed southerner is not easily forgotten.

Personality: He is overprotective of those who hire his services. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born in the south to a Animal Trainer, Henry learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Animal Trainer.

Motivation: Seeks redemption; and further expansion of business

Flaws: Ugly, Insane. Bonds: Job, Guardian, Criminal record. Occupation: Animal Trainer

Voice: Speaks in third person

Attributes [hide]

Henry Shirley, Male Human Fighter 1
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)15 (+2) 13 (+1)8 (-1)
Skills Athletics +4, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3

Possessions: 800 sp. 1 Masterwork studded leather.


Social Check DCs


Gaaki Woods, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, and she perpetually has her hand crossbow ready. She wears a feathered hat to hide her balding. Her thin eyebrows rest above her beady green eyes.

Personality: She can speak with the recently deceased. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born several months after her mother was called into army service. She dropped out of school before completing her studies. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Wants to open a new tavern; and expand her business

Ideals: Fighting, Gifted, Logical. Flaws: Ugly. Bonds: Job, Military. Occupation: Spy

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gaaki Woods, Female Half-Orc Ranger 1
Medium (4'11") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 13 (+1)11 (+0) 8 (-1)14 (+2)
Skills Animal Handling +1, Nature +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp. Golden pearl (90 gp).


Social Check DCs


Oskar Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who wears dark leathers with embroidery, he is not a threatening figure. He keeps his silver hair in a flapper bob. His eyes are violet and catlike.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Oskar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Gifted from a young age, Oskar studied abroad. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: To get a good night's sleep; and he has comitted a past crime that haunts him to this day

Ideals: Gifted. Flaws: Hedonist, Insomniac. Bonds: Family, Criminal record. Occupation: Slave Trader

Voice: growls and snarls, animalistic

Attributes [hide]

Oskar Steelfist, Male Dwarf Commoner 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)15 (+2) 17 (+3)11 (+0)
Skills Investigation +4, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Gnome, Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Koeth Gentry, Male Half-Elf [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he wears yellow trousers with pastel and yellow striped suspenders. He wears various colorful collared shirts. His hair is cut close to his head. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has always had a great fascination with Tabaxi culture. He is obsessed with finding treasure.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Koeth abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Tabaxi compassion; and he wants revenge against giants

Flaws: Addict, Racist. Bonds: Adventurer, Slave, Enemies. Occupation: Bellfounder

Voice: Jamaican accent

Attributes [hide]

Koeth Gentry, Male Half-Elf Commoner 3
Medium (5'1") Half-Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)14 (+2) 8 (-1)13 (+1)
Skills Intimidation +3, Stealth +5
Senses Passive Perception 9
Languages Common, Elven, Infernal, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2500 sp.


Social Check DCs

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