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Advanced [show]


Rathkran Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He dresses like a well dressed Architect does. His black crest is smooth and relatively long. He has gleaming, smiling red eyes.

Personality: He snorts whenever he laughs or is feeling confident. Further he is a bit of a stoner and is frequently out of it.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's since become an addict/alcoholic.

Motivation: Balancing his hectic life and new Architect responsibilities is difficult; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Flaws: Ugly, Addict. Bonds: Job, Religious, Enemies. Occupation: Architect

Voice: French accent

Attributes [hide]

Rathkran Hashphronyxadyn, Male Dragonborn Commoner 1
Medium (6'7") Dragonborn, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 14 (+2)9 (-1) 8 (-1)13 (+1)
Skills Religion +1, Sleight of Hand +5
Senses Passive Perception 9
Languages
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4

Possessions: 40 pp.


Social Check DCs


Shadow Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears dull pastel sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scimitar, just in case. His red fur is knotted and matted. His eyes are copper.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He is untrained/undisciplined, which makes him dangerous.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and he desires power and/or immortality

Ideals: Joker. Flaws: Insane. Bonds: Has a crush, Adventurer, Rich. Occupation: Bricklayer

Voice: Excited and jittery

Attributes [hide]

Shadow Blossom, Male Tabaxi Paladin 3
Medium (6'2") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)15 (+2) 15 (+2)18 (+4)
Skills Athletics +3, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 20 pp.


Social Check DCs


Gilthur Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His golden hair is heavily combed to the left. His eyes are blue and catlike.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He believes the world needs to unite to get rid of drow once and for all.

History: He got into the Merchant business at a young age. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He feels kind of lost in life; and he wants revenge against drow

Flaws: Depressed. Bonds: Attractive, Enemies, Job, Military. Occupation: Merchant

Voice: Speaks with lips pursed

Attributes [hide]

Gilthur Balderk, Male Dwarf Druid 1
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)13 (+1) 13 (+1)9 (-1)
Skills Nature +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 140 gp. Jasper (60 gp).


Social Check DCs


Herleva Rothenel, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears loose pants and a collared shirt complete with sweater beneath her coat. She has wavy white hair. Her green unseeing eyes seem to look past you.

Personality: She is extraordinarily eccentric. She pushes her goals aggressively. She is also a coward if confronted.

History: Gifted from a young age, Herleva studied abroad. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is terrified, and will act out of fear.

Ideals: Athletic, Gifted. Flaws: Disease, Insane, Fearful. Occupation: Carter

Voice: Boston accent

Attributes [hide]

Herleva Rothenel, Female Half-Elf Druid 2
Medium (5'4") Half-Elf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)16 (+3) 15 (+2)13 (+1)
Skills Nature +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Elven, Celestial, Orc, Auran
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 180 gp.


Social Check DCs


Elaim Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses well, wearing grey shirts, loose pants, and blazers most of the time. He carries with him a set of maces, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His hair is always cut to a buzz. He has a dull look in his green eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Elaim and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Slave, Military. Occupation: Priest

Voice: Booming voice

Attributes [hide]

Elaim Burrowfound, Male Dwarf Cleric 2
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)15 (+2) 11 (+0)7 (-2)
Skills Acrobatics +2, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Draconic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 70 gp.


Social Check DCs

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