Drifting On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: She is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze. She is bristling with hidden weapons, mostly halberds and kukris. Her brown fur is long and unkept. She has green eyes.
Personality: While she acts the brute, she is far gentler than she would appear. A true patriot, Drifting would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was born to a criminal king-pin and mafia family When Drifting reached her early adolescence her Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drifting fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Criminal record, Military. Occupation: Ploughman
Voice: Pronounces O like U
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 12 (+1) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Aquan, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: Iolite (80 gp).
Gerard Appleton, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'0" and wears bulky grey painted plate armor. His left leg appears badly burned and disfigured. His golden hair is thinning but still full. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: From birth he was tutored by a cruel and relentless mentor. At some point he was captured by dire rats and was tortured. After several years of this he finally managed to escape. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Revenge; and wishes to resurrect an old love
Bonds: Enemies, In love, Mentor, Slave. Occupation: Blacksmith
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +4
Possessions: Just what you see.
Murook Brixton, Female Half-Orc [Permalink]
Personal [hide]
Description: This southern woman wears a custom-built plate barding that's adorned with white lining and desert motifs. Her clothes are grease stained in places. Her moppish red hair is in a traditional bowl cut. She has green eyes.
Personality: Always inclined to offer people food she seems plenty friendly. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Murook was born on a far southern desert where she grew up under the tutelage of her mother, an expert Marshal. She used her abilities to travel the world and help people.
Motivation: Wants to have a good time and be beloved; and she doesn't get along with people that don't share her tastes
Ideals: Philantrophist, Optimist. Bonds: Poor, Immigrant, In love. Occupation: Marshal
Voice: Creaky witch voice
Attributes [hide]
Medium (5'4") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 2000 cp. Malachite (6 gp).
Morgran Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he wears a fancy brown suit. His golden hair is cut jaggedly and amateurishly. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: His tongue was cut out and he uses sign language. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Morgran was born with his father's beautiful face. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He has never given up on his poetry dream.
Motivation: He seems to be bored by most things; and to end his boredom
Ideals: Gifted, Artistic. Flaws: Disease, Secretive, Mundane. Bonds: Attractive. Occupation: Mason
Voice: Loud with bravado
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 22 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 18 (+4) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 310 gp. Black pearl (200 gp). Black pearl (200 gp). Black pearl (200 gp). 1 Half-Plate.
Alice Milton, Female Human [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears loose pants and a collared shirt complete with sweater beneath her coat. She has dyed her greying brown hair a little too much giving a sharp brown color. She has gray eyes and a brown hat with a pastel feather.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is obsessed with finding treasure.
History: Alice hails from a village terrorized by illithids. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). She's since become an addict/alcoholic.
Motivation: A deep hatred of illithids.
Ideals: Athletic. Flaws: Addict. Bonds: Criminal record, Adventurer, Enemies. Occupation: Sailor
Voice: Rolls R's
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 600 sp.
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