Dara Selevarun, Female Elf [Permalink]
Personal [hide]
Description: She wears a worn and beaten armor. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She wears her hair in dreadlocks. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She plays an instrument quite well.
History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Dara grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Dara. By chance she met her brother recently and the two have been together since.
Motivation: She has comitted a past crime that haunts her to this day; and she desires power and/or immortality
Ideals: Artistic. Flaws: Antagonistic. Bonds: Criminal record, Family, Adventurer. Occupation: Gardener
Voice: American accent
Attributes [hide]
Medium (5'0") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp. Star rose quartz (70 gp). 1 Disguise kit.
Gynk Pickering, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her golden hair is cut short. Her amber eyes are passionate and lively.
Personality: Gynk speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born to a pair of adventurers, Gynk grew up listening to her father's many stories. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She wants to get laid; and nothing but the best is good enough for her
Ideals: Impeccable. Flaws: Fearful. Bonds: Rich, Adventurer, Religious, Has a crush. Occupation: Guard
Voice: Pirate accent
Attributes [hide]
Medium (6'1") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 6 (-2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +5
Possessions: Just what you see.
Nikki Honeypot, Female Halfling [Permalink]
Personal [hide]
Description: She wears professional attire. Her skin is fair and her fingers are delicate and long. She has styled her red hair well, parting it to the left. She has a tattooed face.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.
History: She was born in a small forest village. Nikki was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Nikki decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Due to her spouse's obsession with being a Shoemaker they were divorced and she won custody of their son. She worked as a Animal Trainer, and she later adopted a second son.
Motivation: Doesn't want to be a Animal Trainer and was forced into it by her family; and she feels that her past leaves her morally obligated to help
Flaws: Antagonistic. Bonds: Attractive, Family, Nature, Criminal record. Occupation: Animal Trainer
Voice: Thin and wheezing
Attributes [hide]
Small (2'8") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 11 (+0) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 4000 cp. Smoky quartz (20 gp).
Reddlepop Folkor, Female Gnome [Permalink]
Personal [hide]
Description: She likes to wear ponchos typically of a light tan in addition to tight pants. Her hair is greying and her face has many wrinkles. She has gleaming, smiling blue eyes.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. A friendly and beautiful Gnome, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: The child of a Gardener, who enjoyed hunting, Reddlepop was taken on many hunting expeditions. Reddlepop liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has achieved small success as a Crown-heir.
Motivation: Her relatives are trying to arrange a marriage; and marry her brother to traveling adventurers
Flaws: Antagonistic. Bonds: Attractive, Nature, Job, Family. Occupation: Crown-heir
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 1500 sp.
Thodris Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and carries tridents. She wears her silver hair up in a very large beehive style do. Her eyes are green and catlike.
Personality: Thodris is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Her parents moved while she was still in utero so she is the first generation to be born here. In her youth she was a Shoemaker, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger brother on her back after seeing her parents die, and fled the country. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thodris fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes
Ideals: Fighting, Extrovert, Logical, Impeccable. Flaws: PTSD. Bonds: Immigrant. Occupation: Spy
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Druidic, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 250 gp. Azurite (14 gp).
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