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NPC Generator

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Advanced [show]


Chenna Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft yellow waves gently in the breeze. She has a long chestnut ponytail with little hanging trinkets. She has a dull look in her brown eyes.

Personality: She likes to make people angry or surprised. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born in the east, but her parents moved at a very young age to the west. She was an apprentice working in her mother's forge. She moves from town to town, unable to find a place to settle.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Rich, Immigrant, Job. Occupation: Detective

Voice: Slow speaker

Attributes [hide]

Chenna Brightmoon, Female Halfling Warlock 1
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)8 (-1) 15 (+2)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp.


Social Check DCs


Beloril Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a robe, a symbol of magic around his neck, and a spear on his belt. He is an epitome of beauty. His chestnut hair is braided into rings. His skin is flawless and his amber eyes scan people very quickly.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is skeptical of what others tell him and is slow to trust.

History: Born in the west to a Map Maker, Beloril learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Map Maker. He now owns his own business.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Fighting, Disciplined. Flaws: Shy. Bonds: Attractive, Job. Occupation: Map Maker

Voice: Dutch accent

Attributes [hide]

Beloril Rakankrak, Male Dwarf Druid 1
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)15 (+2) 12 (+1)13 (+1)
Skills Acrobatics +5, Animal Handling +3
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Druidic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 120 gp.


Social Check DCs


Dariff Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned female is well dressed, but even with her fine clothing she looks run-down. She is tall, broad shouldered and powerfully built. Her auburn hair is smooth and relatively long. Her eyes are blue and she is always smoking a pipe.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. A true patriot, Dariff would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Born to a pair of adventurers, Dariff grew up listening to her father's many stories. She found a children's book about a Dwarf Ranger who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Logical. Bonds: Criminal record, Military, Adventurer, Immigrant. Occupation: Mason

Voice: Soft and melodious

Attributes [hide]

Dariff Helcral, Female Dwarf Ranger 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)12 (+1) 11 (+0)10 (+0)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 260 gp.


Social Check DCs


Cumpen Gimlen, Female Gnome [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a tan top hat and tan clothes. She has a long white ponytail with little hanging trinkets. Her eyes are a pleasant blue.

Personality: Aggressive, abrasive, and angry, Cumpen embodies much of what other species detest in the Gnomes. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Born in the south to a Carpenter, Cumpen learned a great deal about her mother's area of expertise. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She became a Carpenter soon after.

Motivation: She has passion for adventuring and risk; and balancing her hectic life and new carpenter responsibilities is difficult

Flaws: Antagonistic, Forgetful. Bonds: Job, Criminal record, Adventurer. Occupation: Carpenter

Voice: Hissing voice

Attributes [hide]

Cumpen Gimlen, Female Gnome Expert 1
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 15
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)13 (+1) 8 (-1)8 (-1)
Skills Insight +1, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Gnome, Elven
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 80 gp. Tiger eye turquoise (13 gp). 1 Masterwork studded leather.


Social Check DCs


Quarion Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears many layers of old clothing at all times. His golden hair is lengthy. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Quarion wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born at the edge of vast plains. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Disciplined. Flaws: Ugly, Addict. Bonds: Poor, Religious, Nature. Occupation: Merchant

Voice: Scratchy, weak

Attributes [hide]

Quarion Mellerelel, Male Elf Fighter 3
Medium (5'5") Elf, Neutral Good (CR 3)
Armor Class 15
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)20 (+5) 14 (+2)11 (+0) 18 (+4)13 (+1)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +7 / 1d8+5, Grapple +5

Possessions: 1500 sp.


Social Check DCs

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