Ellywick Garrick, Female Gnome [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively. Her white hair is kept up in a ponytail inside a top hat. This hazel eyed southerner is not easily forgotten.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: A powerful slaver made her what she is. When money was particularly tight she was walking through alleys when she overheard a Hunter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Wants to work out more often; and she seems to be bored by most things
Ideals: Athletic. Flaws: Secretive. Bonds: Attractive, Poor, Mentor. Occupation: Hunter
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Gnoll, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 40 gp.
Ida Dulmage, Female Half-Elf [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a yellow suit, black shirt, and grey tie, and carries falchions. Her hair is white, silky, and of moderate length. She has a dull look in her green eyes.
Personality: Ida hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She uses divination through singing.
History: Born to a Assassin, her father struggled to pay the bills. She has had some formal writing training, and achieved minor success. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ida fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she feels threatened by others
Ideals: Fighting, Artistic, Gifted. Bonds: Attractive, Poor. Occupation: Mortician
Voice: Timid voice
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 25 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 14 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 80 pp.
Vezera Pyraxtallinost, Female Dragonborn [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears baggy black pantaloons and a green scarf, and a wedding ring on her left hand. Her long copper crest is drawn into a two foot long braid. She is missing an eye and her face is severely sunburned. Her one remaining eye shines red.
Personality: She is very quiet and rarely speaks above a whisper. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: A powerful necromancer made her what she is. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest woman in the east.
Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: In love, Mentor. Occupation: Carpenter
Voice: Posh accent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 340 gp.
Cairn Victory, Male Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is dressed in a clean black cloak covering his clean studded leather. His chestnut hair is long and unkept. His eyes are white and catlike.
Personality: Prone to second guessing himself, he comes off as nervous. He also is a firm believer in the manly ideal.
History: A powerful necromancer made him what he is. When money was particularly tight he was walking through alleys when he overheard a Glassblower hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To prove his worth to the world; and he would like to get married and retire
Flaws: Ugly, Shy, Impulsive. Bonds: Poor, Mentor. Occupation: Glassblower
Voice: Smooth and feminine
Attributes [hide]
Medium (6'3") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 20 (+5) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 250 gp.
Oriff Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her hair is always cut to a buzz. Her half smiles and hazel eyes are beguiling and draw you in.
Personality: She is fixated on the number 62. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. When she's not drinking or sleeping the drinks off, she's doing music.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Oriff was born on a far northern desert where she grew up under the tutelage of her father, an expert Painter. She left for the north, certain she would find work there.
Motivation: She is not mentally stable, and does not behave rationally; and retire the richest woman in the north
Ideals: Entrepeneur, Artistic. Flaws: Insane. Bonds: Attractive, Immigrant. Occupation: Painter
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
Possessions: 4000 cp. Lapis lazuli (16 gp).
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