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Advanced [show]


Seven In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a simple brown robe with tan stripes complete with hood, and a wedding ring on his right hand. He keeps his orange fur in a flapper bob. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Scribe hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Seven never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Shy. Bonds: In love, Religious, Poor, Slave. Occupation: Scribe

Voice: Complex vocabulary, royal

Attributes [hide]

Seven In the Wind, Male Tabaxi Commoner 1
Medium (5'2") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)11 (+0) 12 (+1)13 (+1)
Skills Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 160 gp. Deep green spinel (40 gp).


Social Check DCs


Dûgz Thackeray, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His tied-back hair is auburn. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has a crush on the local Assassin; and a need for knowledge about a nearby landmark

Ideals: Justice. Flaws: Antagonistic. Bonds: Rich, Adventurer, Has a crush. Occupation: Miller

Voice: Soft and melodious

Attributes [hide]

Dûgz Thackeray, Male Half-Orc Monk 2
Medium (6'7") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 9 (-1)11 (+0) 16 (+3)8 (-1)
Skills Arcana +2, Religion +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4

Possessions: 110 pp.


Social Check DCs


Grai Tinley, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she very much looks the part of a Ruler. She sports blonde long hair. Her eyes are likewise violet.

Personality: Confrontational and typically high on some drug or another. She has all her life been fascinated with dancing.

History: From birth she was tutored by a cruel and relentless mentor. Her mother was a soldier and died while she was still young. Grai was left her mother's suit of armor and trained in its use and care. She's also a talented Layabout, but doesn't like to broadcast it.

Motivation: Further expansion of business.

Ideals: Artistic. Flaws: Addict. Bonds: Job, Mentor, Military. Occupation: Ruler

Voice: Cold and demanding tone

Attributes [hide]

Grai Tinley, Female Half-Orc Cleric 2
Medium (5'6") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)14 (+2) 8 (-1)10 (+0)
Skills Arcana +4, Deception +2
Senses Passive Perception 9
Languages Common, Orc, Dwarven, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 220 gp.


Social Check DCs


Buvvie Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears many layers of old clothing at all times. Her silver hair is kept up in a ponytail inside a small hat. She wears an eyepatch.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is able to make almost anything out of random pieces of junk.

History: She was born in the west. Her father took her hunting and taught her how to get in the mind of other creatures. She bought a monstrous two handed axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's in love; and she is a bit of a kleptomaniac

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Poor, Immigrant, Nature. Occupation: Beggar

Voice: Soft and mumbly

Attributes [hide]

Buvvie Loofollue, Female Gnome Barbarian 3
Small (3'6") Gnome, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 24 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)14 (+2) 17 (+3)13 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 13
Languages Common, Gnome, Auran, Druidic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 600 sp.


Social Check DCs


Griselda Lindsey, Female Human [Permalink]

Personal [hide]

Description: She wears professional attire. Her red hair, when down, is lengthy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was raised in a mountains tribe. Griselda liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Being a Scribe kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has comitted a past crime that haunts her to this day; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Insane. Bonds: Attractive, Criminal record, In love, Nature. Occupation: Scribe

Voice: Can't modulate volume

Attributes [hide]

Griselda Lindsey, Female Human Bard 1
Medium (4'9") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)15 (+2) 12 (+1)17 (+3)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Celestial, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 70 gp. Moss agate (10 gp).


Social Check DCs

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