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NPC Generator

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Advanced [show]


Thakrak Stanford, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear white pants and tee shirts. His long golden hair reaches down to his waist. His blue eyes peer out from beneath his top white hat.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Sold as a small child to a wizard, Thakrak was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Brilliant and gifted he never wanted to apply himself. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and a deep hatred of brigands

Ideals: Athletic, Justice, Gifted. Flaws: Antagonistic. Bonds: Mentor. Occupation: Barrister

Voice: Rolls R's

Attributes [hide]

Thakrak Stanford, Male Half-Orc Expert 2
Medium (5'7") Half-Orc, Neutral Evil (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)14 (+2) 13 (+1)10 (+0)
Skills Nature +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Orc, Dwarven, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 6000 cp. 1 Masterwork Artisan’s tools.


Social Check DCs


Immeral Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a long, blue, dusty cloak. His hair, while still mostly brown, has prominent grey streaks. He wears an eyepatch.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Immeral took refuge in the large cave and found the beat up shortbow and armor he uses now. He has worked as a Sailor like his mother before him.

Motivation: He's repulsed by the PC; and sabotage a competitor

Ideals: Gifted. Flaws: Ugly, Disease, Antagonistic. Bonds: Job, Nature. Occupation: Sailor

Voice: Slurs words

Attributes [hide]

Immeral Caerdonel, Male Elf Aristocrat 2
Medium (4'11") Elf, Neutral Good (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)13 (+1) 12 (+1)13 (+1)
Skills Acrobatics +5, Investigation +3
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 390 gp. 1 Masterwork Common Melee.


Social Check DCs


Akta Light, Female Tiefling [Permalink]

Personal [hide]

Description: She wears bulky black painted plate armor, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'0" when asserting herself. She has styled her dark red hair well, parting it to the right. She has red eyes and a black hat with a violet feather.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born in the south to a Seamstress, Akta learned a great deal about her mother's area of expertise. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has since lost track of the people in her past.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and regain custody of her daughter

Ideals: Gifted, Fighting. Bonds: Adventurer, Job, Family. Occupation: Seamstress

Voice: Low rumbling, strings words together

Attributes [hide]

Akta Light, Female Tiefling Adept 1
Medium (6'0") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)11 (+0) 14 (+2)11 (+0)
Skills Deception +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 120 gp.


Social Check DCs


Gunnloda Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a brown coat over a green low-cut shirt, and a top hat upon her head. She wears a top hat to hide her balding. Her eyes are brown and catlike.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Sold as a small child to a brothel owner, Gunnloda was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She moved out west to avoid the crime she committed. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is compelled to act according to her religious beliefs; and a rival would like her out of the picture

Ideals: Optimist. Flaws: Ugly. Bonds: Criminal record, Mentor, Religious. Occupation: Bowyer

Voice: Speaks with squeezed throat

Attributes [hide]

Gunnloda Fireforge, Female Dwarf Adept 1
Medium (4'3") Dwarf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 17 (+3)10 (+0) 14 (+2)16 (+3)
Skills Athletics +5, Nature +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Aquamarine (200 gp).


Social Check DCs


Bendoo Spaulding, Female Half-Orc [Permalink]

Personal [hide]

Description: She has a missing right leg. She dresses well, wearing white shirts, loose pants, and blazers most of the time. Her hair is brown and curly. Her gray unseeing eyes seem to look past you.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is able to fit into much smaller and tighter spaces than normal.

History: Born in the east to a Knight, Bendoo learned a great deal about her father's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Knight. She has set out to sabotage the competition.

Motivation: Further expansion of business.

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Job. Occupation: Knight

Voice: Speaks with back of mouth

Attributes [hide]

Bendoo Spaulding, Female Half-Orc Paladin 1
Medium (4'7") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 11 (+0)8 (-1) 10 (+0)6 (-2)
Skills Acrobatics +3, Intimidation +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Just what you see.


Social Check DCs

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