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Advanced [show]


Greeba Ainsworth, Female Half-Orc [Permalink]

Personal [hide]

Description: 5'3" and muscular, this eastern woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She wears her blonde hair up. She wears large thick round spectacles.

Personality: She is a Bricklayer first and foremost. She believes firmly that knowledge should be universal. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Greeba was born the youngest of three triplets. She struck it rich when she found rare goods in large quantities. She tends to her Bricklayer job now, and dutifully fulfills any obligations she has.

Motivation: Sabotage a competitor; and doesn't want to be a bricklayer and was forced into it by her family

Ideals: Athletic, Justice. Bonds: Rich, Job, Criminal record, Family. Occupation: Bricklayer

Voice: Complex vocabulary, royal

Attributes [hide]

Greeba Ainsworth, Female Half-Orc Cleric 2
Medium (5'3") Half-Orc, Lawful Evil (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)11 (+0) 9 (-1)15 (+2)
Skills Arcana +2, Athletics +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1200 sp.


Social Check DCs


Great Running, Female Tabaxi [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across her face, she wears many layers of old clothing at all times. Her lavender fur is drawn into a tight pony tail with a clover scrunchie. Her eyes are a pleasant amber.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is lazy and tries to find solutions quickly.

History: Great was born in the west. At a young age she loved to build and create. She was taken as a slave by a traveling circus and forced to perform She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants to meet her childhood hero

Ideals: Persistence, Fighting. Flaws: Ugly, Lazy. Bonds: Poor, Slave. Occupation: Server

Voice: Mousy voice

Attributes [hide]

Great Running, Female Tabaxi Expert 1
Medium (5'1") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)16 (+3) 14 (+2)14 (+2)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnoll, Halfling, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +5

Possessions: 5000 cp. 1 Disguise kit.


Social Check DCs


Meena Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. Her silver hair is well kept. She wears crescent spectacles with a black brim.

Personality: Meena is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Born to a pair of adventurers, Meena grew up listening to her mother's many stories. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has drifted from career to career and currently works as a Shepherd.

Motivation: Expand her business; and revenge

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Adventurer, Job, Enemies. Occupation: Shepherd

Voice: Indian accent

Attributes [hide]

Meena Cobblelob, Female Gnome Druid 2
Small (3'1") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)13 (+1) 11 (+0)12 (+1)
Skills Animal Handling +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 370 gp. 1 Half-Plate.


Social Check DCs


Felgrat Atherton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears baggy white pantaloons and a violet scarf. He has a hunchback. His hair is short and white. He wears large thick round spectacles.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born at the edge of vast island. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Optimist, Entrepeneur. Flaws: Ugly, Fearful. Bonds: Nature. Occupation: Sage

Voice: Whispers

Attributes [hide]

Felgrat Atherton, Male Half-Orc Adept 2
Medium (6'5") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 12 (+1)7 (-2) 13 (+1)16 (+3)
Skills Arcana +0, Medicine +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bertram Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear yellow clothing when he does not wear armor. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His eyes are likewise brown.

Personality: Cocky and sure of himself, he believes he is the best Tanner born in the past three hundred years. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Bertram was born in the east. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tanner. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and sabotage a competitor

Ideals: Impeccable, Persistence, Athletic. Bonds: Job, Nature. Occupation: Tanner

Voice: Sensual and smooth

Attributes [hide]

Bertram Aloro, Male Half-Elf Monk 4
Medium (5'9") Half-Elf, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)9 (-1) 8 (-1)15 (+2)
Skills Medicine +1, Performance +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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