Ekk Yeardley, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is wearing the road beaten gear of a warrior. She has a penchant for wearing a ring with an oversized ruby on her right hand. Her blonde hair is well kept. Her blue eyes are slightly larger than normal.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Her mother raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Ekk took refuge in the large cave and found the beat up kukri and armor she uses now. She has built up a small fortune and can afford her own way.
Motivation: Retire the richest woman in the west; and money/treasure
Ideals: Fighting, Entrepeneur. Bonds: Rich, Guardian, Nature, Immigrant. Occupation: Mayor
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'10") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 11 (+0) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Celestial
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 6000 cp.
Merihim Respect, Male Tiefling [Permalink]
Personal [hide]
Description: He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a spear, but if one is not available he will default to his axe, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. His black hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered poetry. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To prove his worth to the world.
Ideals: Artistic. Flaws: Insane, Mundane, Impulsive. Occupation: Sailor
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'6") Tiefling, Lawful Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +3
Possessions: 180 gp.
Ahinar Amakiir, Female Elf [Permalink]
Personal [hide]
Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her long black hair is drawn into a two foot long braid. She wears an eyepatch.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She also has developed a complete distrust of the Bowyer profession.
History: Her father raised her in a mountain cabin. Over the years she perfected her riding and shooting skills. She struck the Navigator job and began her own company from there.
Motivation: Sabotage a competitor; and she is greedy
Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Job, Nature. Occupation: Navigator
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Infernal, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 20 pp. Coral (100 gp). Red-brown spinel (100 gp). Red garnet (100 gp).
Zedaar Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of his god around his neck, and a morningstar on his belt. He carries with him a set of morningstars on his belt, each one with a aquamarine on the hilt. He wears his green crest up. His eyes, though not visible through his cowl, are gold.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Zedaar was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Seamstress. He is untrained/undisciplined, which makes him dangerous.
Motivation: Someone believes him a fraud.
Ideals: Fighting. Flaws: Hedonist, Insane. Bonds: Enemies, Job. Occupation: Seamstress
Voice: pre-pubescent
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Ignan, Giant
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +4
Possessions: 200 sp. 1 Chain shirt.
Nicholas Beverly, Male Human [Permalink]
Personal [hide]
Description: A 6'5" northern man, he is well dressed, but even with his fine clothing he looks run-down. He wears his black hair down. His otherwise smooth face is marked with small tiny scars.
Personality: He is almost excessively polite to everyone, even when angry. He takes great joy in being the best Bather in town.
History: Nicholas lived on a farm with his father, near the main road leading to a nearby town. His childhood dream was to be a Carter, but he was a colossal failure. He became a Bather soon after.
Motivation: He feels kind of lost in life; and wants to open a new tavern
Flaws: Shy, Depressed. Bonds: Job, Family. Occupation: Bather
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +4
Possessions: 300 sp.
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