Vondal Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is well dressed, but even with his fine clothing he looks run-down. He keeps his chestnut hair in a pixie cut. His eyes are green and he is always smoking a pipe.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He also has developed a complete distrust of the Scribe profession.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Vondal was born on a far eastern island where he grew up under the tutelage of his mother, an expert Blacksmith. He tends to his Blacksmith job now, and dutifully fulfills any obligations he has.
Motivation: He feels kind of lost in life; and he is unsatisfied with his job
Flaws: Disease, Depressed. Bonds: Job, Military, Immigrant. Occupation: Blacksmith
Voice: Posh accent
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 23 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Draconic
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: Just what you see.
Sariel Sandoval, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is wearing a long, yellow, dusty cloak. With bright red hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She dislikes all the random violence that takes place in the west. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She got into the Dilettante business at a young age. She was an athlete and attended two major summer competitions. She never won. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark; and she is unsatisfied with her job
Ideals: Athletic, Pacifist. Bonds: Attractive, Job, Adventurer. Occupation: Dilettante
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 3 Tanglefoot bags. 2 Thunderstones.
Althaea Aloro, Female Half-Elf [Permalink]
Personal [hide]
Description: A 4'11" northern woman, she dresses well, typically a more casual-formal manner. Her chestnut hair has been sun bleached extensively. This hazel eyed northerner is not easily forgotten.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She found a children's book about a Half-Elf Rogue who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: To reunite with her old friends; and many orcs want her driven away
Flaws: Secretive, Disease. Bonds: Attractive, Adventurer, Enemies. Occupation: Bookbinder
Voice: Scratchy, weak
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 6000 cp. Deep green spinel (160 gp). 1 Masterwork Common Melee.
Beiro Siannodel, Male Elf [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft brown waves gently in the breeze. His whole body is exceptionally muscular. His hair is blonde and curly. His eyes, though not visible through his cowl, are blue.
Personality: He hates drow. He views them as having robbed his home of its proper glory. He plays an instrument quite well.
History: Sold as a small child to a brothel owner, Beiro was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 12th year, his parents were killed by a drow raid, leaving Beiro alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by drow. Beiro was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: Many drow want him driven away; and he wants revenge against drow
Ideals: Artistic. Bonds: Rich, Immigrant, Enemies, Mentor. Occupation: Miner
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 15 (+2) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1 Half-Plate.
Halander Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears tattered old clothes. His black hair is styled in orderly dreadlocks. He tend to wears goggles to shield his eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: Sold as a small child to a necromancer, Halander was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. There was a wharf not far from home where he often wandered off to fish. He left for the west, certain he would find work there.
Motivation: He's repulsed by the PC; and to prove his worth to the world
Ideals: Passionate. Flaws: Ugly. Bonds: Immigrant, Mentor, Nature. Occupation: Doctor
Voice: Booming voice
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 140 gp.
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Their contribution stands as a beacon of hope for all adventurers!
