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Advanced [show]


Emmeline Adley, Female Human [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). She carries a battered shield and tarnished monstrous two handed axe as well. She has done her best to style her black hair to look like a famous performer. She wears large thick round spectacles.

Personality: She exudes charisma. She is a tour de force of persuasion. A friendly and beautiful Human, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: The child of eastern immigrants she idolized her mother. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She has recently gotten a pet goose that steals things from people.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Fighting. Bonds: Attractive, Immigrant, Criminal record. Occupation: Spice Merchant

Voice: Whispers

Attributes [hide]

Emmeline Adley, Female Human Cleric 1
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)11 (+0) 10 (+0)16 (+3)
Skills Sleight of Hand +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Brass mug with jade inlays (100 gp).


Social Check DCs


Zedaar Gygazzylyshrift, Male Dragonborn [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and he perpetually has his shortbow ready. His black crest is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a pair of adventurers, Zedaar grew up listening to his mother's many stories. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He is searching for what he claims is his rightful reward.

Motivation: Regain custody of his son; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Optimist, Entrepeneur. Flaws: Insane. Bonds: Adventurer, Family. Occupation: Spy

Voice: Aggressive tone

Attributes [hide]

Zedaar Gygazzylyshrift, Male Dragonborn Druid 1
Medium (6'2") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)13 (+1) 16 (+3)14 (+2)
Skills Animal Handling +5, Intimidation +4
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 150 gp.


Social Check DCs


Flask Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man dresses like a well dressed Beggar does. He has moderate length beige fur. His ears are large.

Personality: Flask speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is skeptical of what others tell him and is slow to trust.

History: He was born several months after his mother was called into army service. He worked as a nervous Beggar and found it very stressful. He became a Beggar soon after.

Motivation: He feels the way he acts is they only way to get by in the world; and he is unsatisfied with his job

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Job, Military. Occupation: Beggar

Voice: Speaks with a cold

Attributes [hide]

Flask Wind, Male Tabaxi Wizard 1
Medium (5'7") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)15 (+2) 9 (-1)19 (+4)
Skills Athletics +5, Insight +1
Senses Passive Perception 9
Languages Common, Draconic, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 4000 cp. Eye agate (13 gp).


Social Check DCs


Fargrim Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tight fitting clothing which further accentuates his frame. He has a very tight haircut. He wears large thick round spectacles.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: His mother raised him in a mountain cabin. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature falchion.

Motivation: Human compassion; and he wants to meet his childhood hero

Ideals: Athletic. Flaws: Racist. Bonds: Attractive, Adventurer, Immigrant, Nature. Occupation: Fisher

Voice: Smoker's lung

Attributes [hide]

Fargrim Brawnanvil, Male Dwarf Paladin 1
Medium (4'5") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)14 (+2) 14 (+2)9 (-1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 150 gp. 1 Darkwood Shield.


Social Check DCs


Buvvie Leffery, Female Gnome [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her tied-back hair is white. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She loves telling others what to do and how they should feel about things. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: Born in a small village she learned the ways of the warrior from her mother. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She tends to her Mercenary job now, and dutifully fulfills any obligations she has.

Motivation: To settle down with her crush; and sabotage a competitor

Ideals: Opinionated, Fighting. Bonds: Immigrant, Job, Has a crush. Occupation: Mercenary

Voice: Booming voice

Attributes [hide]

Buvvie Leffery, Female Gnome Warrior 2
Small (3'2") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)10 (+0) 11 (+0)14 (+2)
Skills Animal Handling +2, Investigation +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 370 gp. Banded agate (10 gp).


Social Check DCs

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