Kody Vance, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many white ritualistic tattoos. He is generally shirtless and showing off his tattooed chest. He keeps his golden hair in a flapper bob. His eyes are green and beady.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shipwright arts, while his mother instructed him in etiquette, music and courtly manner. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has built up a small fortune and can afford his own way.
Motivation: He wants nothing more than to rejoin the army; and seeks redemption
Flaws: Ugly, Shy. Bonds: Adventurer, Rich, Criminal record, Military. Occupation: Shipwright
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 14 (+2) | 9 (-1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 100 gp.
Mastema Hate, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She is wearing a tight black one piece outfit complete with pants, hood, and a cape. Her hair is short and brown. Her eyes are gold and catlike.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is a logical person and will generally grow upset if things defy logic and science.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She was an apprentice working in her mother's forge. She struck the Doctor job and began her own company from there.
Motivation: To be a Mercenary again; and wants to open a new tavern
Ideals: Logical. Flaws: Disease. Bonds: Poor, Attractive, Job. Occupation: Doctor
Voice: Spanish accent
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 14 (+2) | 17 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Aquan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 800 sp.
Anastrianna Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: Standing 5'3", this woman wears a worn and beaten armor. Her red hair, when down, is lengthy. Her fierce amber eyes like to dwell on things.
Personality: She is happy with her job as a Miner. She turns her eye from what people do, preferring to live and let live. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Born to a pair of adventurers, Anastrianna grew up listening to her father's many stories. Anastrianna was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Anastrianna decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She now owns her own business.
Motivation: To be a Apothecary again; and to reunite with her absent father
Flaws: Forgetful. Bonds: Job, Adventurer, Criminal record, Family. Occupation: Miner
Voice: Voice breaks
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 25 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 12 (+1) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
Possessions: 170 gp.
Cloud Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a fine chain shirt which she covers with brown colored cloaks and clothing. She has a moderate pudge and is not very fit. Her brown fur is lengthy and is close to two feet long. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Regain custody of her son; and her spouse's relatives view her with great suspicion
Flaws: Disease. Bonds: Criminal record, Family, Adventurer. Occupation: Gardener
Voice: Speaks with a cold
Attributes [hide]
Medium (6'0") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: Brass mug with jade inlays (500 gp).
Mormo Enigma, Male Tiefling [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane, and carries rapiers. His chestnut hair is knotted and matted. His ears are large.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Animals are drawn to him, and he is able to talk to them.
History: Born to a Knight, his mother struggled to pay the bills. Mormo was born on a far western mountains where he grew up under the tutelage of his mother, an expert Fletcher. After a long history of fighting, Mormo and his spouse have recently divorced.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Fletcher
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'9") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 17 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 320 gp.
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