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NPC Generator

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Advanced [show]


Purah Knack, Female Tiefling [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively. She is bristling with hidden weapons, mostly spears and whips. She has done her best to style her chestnut hair to look like a famous performer. Her eyes, though not visible through her cowl, are black.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Purah was born the youngest of three triplets. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. Recently she has begun working with bootleggers and crooks.

Motivation: Marry her sister to traveling adventurers.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Family. Occupation: Assassin

Voice: Pirate accent

Attributes [hide]

Purah Knack, Female Tiefling Warrior 3
Medium (6'1") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 9 (-1)15 (+2) 12 (+1)12 (+1)
Skills Athletics +6, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Sannl Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a custom-built plate barding that's adorned with grey lining and desert motifs. Her blonde hair is drawn into a tight pony tail with a rose scrunchie. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She has all her life been fascinated with poetry.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her father had invested heavily in several trade routes and wanted her to inherit them. After months of barely getting by, Sannl managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she feels that her past leaves her morally obligated to help

Ideals: Artistic. Flaws: Insomniac. Bonds: Rich, Criminal record, Enemies. Occupation: Fortune-teller

Voice: Uses lots of figures of speech

Attributes [hide]

Sannl Loderr, Female Dwarf Barbarian 1
Medium (4'0") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)12 (+1) 14 (+2)9 (-1)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4

Possessions: 800 sp.


Social Check DCs


Millicent Clayden, Female Human [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'9" and dresses in brown turtlenecks beneath a white coat with grey slacks. Her hair is chestnut, silky, and of moderate length. She has green eyes and a brown hat with a white feather.

Personality: Cocky and sure of herself, she believes she is the best Gardener born in the past three hundred years. She would rather hide behind her crafts than deal with other people.

History: She was born into a rich family. Like her mother and her brother before her, after school she went straight into learning to become a Gardener. She inherited the family business which she has now maintained for 14 years.

Motivation: Expand her business.

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Job, Rich. Occupation: Gardener

Voice: Posh accent

Attributes [hide]

Millicent Clayden, Female Human Aristocrat 1
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)13 (+1) 18 (+4)14 (+2)
Skills Acrobatics +5, Nature +3
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 4000 cp.


Social Check DCs


Quespa Gygazzylyshrift, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a husky woman, who wears tight fitting clothing which further accentuates her frame. She keeps her silver crest in a flapper bob. She has a dull look in her gold eyes.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is an amazing painter.

History: Born to a pair of adventurers, Quespa grew up listening to her mother's many stories. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was always very intelligent and has formed a secret society of freemasons.

Motivation: Her religion dominates her actions; and obtaining odd cultural gnomish artifacts is her passion

Ideals: Justice, Gifted. Flaws: Secretive. Bonds: Attractive, Adventurer, Religious. Occupation: Mason

Voice: High pitched and raspy

Attributes [hide]

Quespa Gygazzylyshrift, Female Dragonborn Expert 1
Medium (6'1") Dragonborn, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)11 (+0) 13 (+1)18 (+4)
Skills Perception +3, Sleight of Hand +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 20 gp. 1 Masterwork Heavy steel shield.


Social Check DCs


Elegant On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She is in excellent shape and wears suspenders and pastel workpants. Her shirt is yellow, and she wears a heavy pastel leather apron most of the time. Her long red fur is drawn into a two foot long braid. Her face is covered beneath a completely black helmet.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Born to a pair of adventurers, Elegant grew up listening to her mother's many stories. She was an athlete and attended two major summer competitions. She never won. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Family, Adventurer. Occupation: Glassblower

Voice: Hard of hearing, loud

Attributes [hide]

Elegant On the Water, Female Tabaxi Cleric 1
Medium (6'2") Tabaxi, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 12 (+1)13 (+1) 13 (+1)12 (+1)
Skills Intimidation +3, Nature +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Banded agate (10 gp).


Social Check DCs

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