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Advanced [show]


Panana Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a pickaxe, but if one is not available she will default to her sai. She wears her red hair up in a very large beehive style do. She has a dull look in her brown eyes.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was raised in a white middle class family as the only child. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: To find somewhere to settle down.

Flaws: Greedy, Secretive, Mundane. Bonds: Military. Occupation: Fisher

Voice: Indian accent

Attributes [hide]

Panana Horcusporcus, Female Gnome Monk 1
Small (3'3") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 16 (+3)13 (+1) 17 (+3)15 (+2)
Skills Arcana +3, Performance +4
Senses Passive Perception 13
Languages Common, Gnome, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Heward Hill, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears yellow painted combat armor at almost all times. He wears a Stetson hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born blind and as such lacked many opportunities for work. Brilliant and gifted he never wanted to apply himself. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army

Ideals: Philantrophist, Gifted. Flaws: Insane, Disease. Occupation: Servant

Voice: Pronounces O like U

Attributes [hide]

Heward Hill, Male Half-Elf Ranger 2
Medium (5'3") Half-Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)17 (+3) 15 (+2)11 (+0)
Skills Athletics +5, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Abyssal, Ignan, Celestial
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1700 sp.


Social Check DCs


Synthrin Skaarzborroosh, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She carries with her a set of monstrous two handed axes on her belt, each one with a topaz on the hilt. Her top hat is riddled with cuts and holes. Her red eyes are passionate and lively.

Personality: She is a Seamstress first and foremost. She believes firmly that knowledge should be universal. She has all her life been fascinated with dancing.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Her childhood dream was to be a Cartwright, but she was a colossal failure. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is unsatisfied with her job.

Ideals: Fighting, Artistic. Flaws: Ugly, Insane. Bonds: Poor, Job. Occupation: Seamstress

Voice: Scottish accent

Attributes [hide]

Synthrin Skaarzborroosh, Female Dragonborn Wizard 1
Medium (6'7") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)13 (+1) 14 (+2)9 (-1)
Skills Deception +1, Nature +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 120 gp.


Social Check DCs


Pelt Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his red fur down. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Around other people he will do his best to conceal his emotions and appear jolly.

History: He got into the Engraver business at a young age. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: Sabotage a competitor.

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Rich, Job. Occupation: Engraver

Voice: Rhymes sentences (sorry)

Attributes [hide]

Pelt Mist, Male Tabaxi Warrior 1
Medium (5'5") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)15 (+2) 17 (+3)18 (+4)
Skills Deception +6, History +4
Senses Passive Perception 13
Languages Common, Giant, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Grom Brandon, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He usually wears his white robe and has his sword always slung over his shoulder. He has styled his black hair well, parting it to the left. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Grom is combative with any and all who dare try his patience in the slightest.

History: Grom was born with his mother's beautiful face. His divine abilities were realized during a raid on his village. Days after completing his studies, news broke out that his hometown was attacked by goblins. Grom was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Retire the richest man in the west; and he wants revenge against goblins

Ideals: Justice, Gifted, Entrepeneur. Bonds: Attractive, Enemies. Occupation: Fletcher

Voice: Whispers

Attributes [hide]

Grom Brandon, Male Half-Orc Adept 2
Medium (6'1") Half-Orc, Neutral Good (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)9 (-1) 12 (+1)14 (+2)
Skills Nature +1, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 320 gp.


Social Check DCs

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