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Advanced [show]


Baern Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. With bright chestnut hair and a scraggly beard. His fair skin shows little sign of his aristocratic breeding.

Personality: Calm and collected, he is a well trained Cartwright. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Baern was born the youngest of three triplets. He worked as a nervous Cartwright and found it very stressful. He has worked as a Cartwright like his mother before him.

Motivation: Wants to raise his children well; and he is greedy

Bonds: Rich, Immigrant, Attractive, Job, Family. Occupation: Cartwright

Voice: Whispers

Attributes [hide]

Baern Graybeard, Male Dwarf Ranger 1
Medium (4'4") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)14 (+2) 8 (-1)15 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 9
Languages Common, Dwarven, Giant, Terran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp.


Social Check DCs


Dustin Chatham, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He is bristling with hidden weapons, mostly sickles and pickaxes. His blonde hair is slicked back into a classic pompadour. His ears are large.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a pair of adventurers, Dustin grew up listening to his mother's many stories. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A rival would like him out of the picture; and obtaining odd cultural halfling artifacts is his passion

Ideals: Philantrophist. Flaws: Ugly. Bonds: Criminal record, Job, Adventurer. Occupation: Spice Merchant

Voice: Smooth and feminine

Attributes [hide]

Dustin Chatham, Male Human Warlock 1
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)17 (+3) 12 (+1)12 (+1)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Celestial, Sylvan, Giant
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1321000000

Possessions: 100 sp.


Social Check DCs


Jezebeth Rise, Female Tiefling [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears baggy green pantaloons and a yellow scarf. Her black hair, when down, is lengthy. Her fierce black eyes like to dwell on things.

Personality: Confrontational and typically high on some drug or another. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Born to a Mortician, her mother struggled to pay the bills. She moved from fad to fad and when she turned 15 she discovered dancing. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep.

Ideals: Artistic. Flaws: Ugly, Addict, Antagonistic. Bonds: Poor. Occupation: Stableman

Voice: Rhymes sentences (sorry)

Attributes [hide]

Jezebeth Rise, Female Tiefling Fighter 3
Medium (5'0") Tiefling, Chaotic Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 16 (+3)15 (+2) 17 (+3)15 (+2)
Skills Deception +4, Religion +4
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Senteq Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tan cloak and cross-gartered yellow stockings. His blonde hair is cut short with large spiked bangs in the front. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Calm and collected, he is a well trained Shipwright. Energy wise he seems alert and responsive.

History: His father raised him in a mountain cabin. His arcane abilities were realized during a raid on his village. He was granted arcane powers by his dying brother.

Motivation: Wants to open a new tavern; and someone believes him a fraud

Ideals: Professionalism, Gifted. Bonds: Job, Nature, Enemies. Occupation: Shipwright

Voice: Speaks through clenched teeth

Attributes [hide]

Senteq Folkor, Male Gnome Cleric 4
Small (3'7") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 15 (+2)13 (+1) 13 (+1)13 (+1)
Skills Arcana +3, Athletics +0
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 400 gp. Rose (70 gp). Iolite (70 gp).


Social Check DCs


Mara Firahel, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears suspenders and yellow workpants. Her shirt is grey, and she wears a heavy yellow leather apron most of the time. Her auburn hair is singed and shortened. She tend to wears goggles to shield her eyes.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: When she was but 5 years old her parents immigrated from the south. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She left for the south, certain she would find work there.

Motivation: She feels threatened by others; and nothing but the best is good enough for her

Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Immigrant, Poor. Occupation: Miner

Voice: Puts emphasis on the wrong words

Attributes [hide]

Mara Firahel, Female Half-Elf Paladin 1
Medium (5'5") Half-Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)17 (+3) 12 (+1)15 (+2)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Elven, Halfling, Goblin, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 600 sp.


Social Check DCs

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