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Advanced [show]


Marigold Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She sports red clothing, slightly heavier than average wear. Her black hair has been sun bleached extensively. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She loves telling others what to do and how they should feel about things. She is frequently practicing swordplay.

History: She was born several months after her mother was called into army service. She was taken as a slave by a traveling circus and forced to perform After a long history of fighting, Marigold and her spouse have recently divorced.

Motivation: Wants to work out more often; and she's repulsed by the pc

Ideals: Opinionated, Athletic. Flaws: Antagonistic. Bonds: Military, Slave. Occupation: Weaver

Voice: Spits words with contempt

Attributes [hide]

Marigold Whispermouse, Female Halfling Commoner 1
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)16 (+3) 13 (+1)14 (+2)
Skills Athletics +2, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling, Orc, Gnome, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4

Possessions: 100 gp.


Social Check DCs


Oriel Cornish, Female Human [Permalink]

Personal [hide]

Description: 4'10" and muscular, this eastern woman prefers to wear grey pants and tee shirts. Her brown hair is kept up in a ponytail inside a Stetson hat. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Her parents moved while she was still in utero so she is the first generation to be born here. There was a wharf not far from home where she often wandered off to fish. She has since lost track of the people in her past.

Motivation: Doesn't want to be a Cook and was forced into it by her family; and regain custody of her son

Ideals: Athletic. Bonds: Attractive, Family, Immigrant, Nature. Occupation: Cook

Voice: Speaks with lips pursed

Attributes [hide]

Oriel Cornish, Female Human Rogue 1
Medium (4'10") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)11 (+0) 16 (+3)14 (+2)
Skills Animal Handling +5, Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 500 sp.


Social Check DCs


Mishann Hashphronyxadyn, Female Dragonborn [Permalink]

Personal [hide]

Description: She tends to wear a black poncho over her likewise colored trousers and shirt. She wears her gold crest up. Her face is covered beneath a completely black helmet.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Mishann was born in the north. At a young age she loved to build and create. Her father was a mechanic, and taught her how to fix just about anything. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Persistence. Bonds: Attractive, Rich, Adventurer. Occupation: Bowyer

Voice: Spits words with contempt

Attributes [hide]

Mishann Hashphronyxadyn, Female Dragonborn Fighter 2
Medium (6'6") Dragonborn, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)12 (+1) 11 (+0)12 (+1)
Skills Medicine +2, Nature +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 9000 cp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Gold dragon comb with red garnet eye (400 gp).


Social Check DCs


Korinn Daardendrian, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a black shirt with thin white vertical stripes and blue pants. She carries a battered monstrous two handed axe and tarnished crossbow as well. Her bronze crest is singed and shortened. Her eyes are a pleasant gold.

Personality: She is overprotective of those who hire her services. She is obsessed with finding treasure.

History: She was born a particularly ugly child, much to the horror of her parents. A freak accident while working with her Actor mother left her crippled. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature crossbow.

Motivation: Meet up once more with her childhood friend; and she desires power and/or immortality

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Guardian, Adventurer. Occupation: Interpreter

Voice: Soft and mumbly

Attributes [hide]

Korinn Daardendrian, Female Dragonborn Druid 1
Medium (6'2") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)9 (-1) 9 (-1)16 (+3)
Skills Intimidation +5, Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp.


Social Check DCs


Leaf In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He carries with him a set of greataxes, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His beige fur is smooth and relatively long. His amber eyes are slightly larger than normal.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. A true patriot, Leaf would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was a soldier and died while he was still young. Leaf was left his mother's suit of armor and trained in its use and care. He has set out to sabotage the competition.

Motivation: Further expansion of business.

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Poor, Job, Military. Occupation: Marshal

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Leaf In the Storm, Male Tabaxi Sorcerer 4
Medium (6'10") Tabaxi, Lawful Good (CR 4)
Armor Class 11
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)13 (+1) 17 (+3)11 (+0)
Skills Animal Handling +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 400 gp. 1 Bullseye lantern. 1 Climber’s kit.


Social Check DCs

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