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NPC Generator

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Advanced [show]


Tharivol Hanali, Male Elf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His red hair is cut jaggedly and amateurishly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He got into the Roofer business at a young age. His childhood dream was to be a Apothecary, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: He desires power and/or immortality; and he'd like to take his coworkers down a peg

Ideals: Impeccable. Bonds: Adventurer, Attractive, Enemies, Job. Occupation: Roofer

Voice: Soft and melodious

Attributes [hide]

Tharivol Hanali, Male Elf Barbarian 1
Medium (4'11") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)13 (+1) 14 (+2)17 (+3)
Skills Perception +4, Persuasion +5
Senses Passive Perception 15
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 pp. Deep green spinel (70 gp).


Social Check DCs


Cockaby Munggen, Male Gnome [Permalink]

Personal [hide]

Description: A 3'8" eastern man, he wears a tan shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He is bald on top and has large brown tufts of hair around his ears. His hazel eyes are passionate and lively.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother was a soldier and died while he was still young. Cockaby was left his mother's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.

Motivation: He is currently in port desperately looking for someone to get him out.

Flaws: Ugly, Antagonistic. Bonds: Military, Slave, Immigrant. Occupation: Guard

Voice: growls and snarls, animalistic

Attributes [hide]

Cockaby Munggen, Male Gnome Monk 4
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 39 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)15 (+2) 15 (+2)14 (+2)
Skills Deception +4, Nature +4
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Oolah Royston, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Beneath her clothing is a huge mess of scar tissue. Her golden hair is greying along the sides and has receded to reveal a widow's peak. She wears crescent spectacles with a black brim.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She always tries to repair and not replace. It was this mentality that drove her into the Spy business.

History: She was raised in a white middle class family as the only child. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has built up a small fortune and can afford her own way.

Motivation: She is content; and she is greedy

Ideals: Persistence, Logical. Flaws: Mundane. Bonds: Rich, Slave. Occupation: Spy

Voice: Scratchy, weak

Attributes [hide]

Oolah Royston, Female Half-Orc Commoner 2
Medium (5'7") Half-Orc, Neutral Evil (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)12 (+1) 15 (+2)11 (+0)
Skills Perception +4, Religion +3
Senses Passive Perception 13
Languages Common, Orc, Giant
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 120 gp. Jade (150 gp).


Social Check DCs


Bidreked Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a green vest and prefers grey and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His rusty crest is drawn into a tight pony tail with a clover scrunchie. His eyes are red and he is always smoking a pipe.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is used to getting what he wants. In part because he is a meticulous planner.

History: Bidreked was born in the south. At a young age he loved to build and create. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many giants want him driven away.

Ideals: Athletic, Professionalism, Persistence. Flaws: Ugly. Bonds: Enemies. Occupation: Blacksmith

Voice: Pronounces O like U

Attributes [hide]

Bidreked Raghthroknaar, Male Dragonborn Warlock 2
Medium (6'3") Dragonborn, True Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)12 (+1) 16 (+3)14 (+2)
Skills Medicine +5, Nature +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: Just what you see.


Social Check DCs


Three Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: This malnourished woman wears a robe, a symbol of the sun god around her neck, and a shield on her belt. Her fur is short and yellow. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Three is combative with any and all who dare try her patience in the slightest.

History: The child of eastern immigrants she idolized her mother. Three was born on a far eastern desert where she grew up under the tutelage of her mother, an expert Fortune-teller. Due to her spouse's obsession with being a Unemployed they were divorced and she won custody of their son. She worked as a Fortune-teller, and she later adopted a second son.

Motivation: Find a way to reverse the transformation of her brother.

Ideals: Fighting, Justice. Bonds: Poor, Family, Immigrant. Occupation: Fortune-teller

Voice: Scottish accent

Attributes [hide]

Three Timber, Female Tabaxi Barbarian 3
Medium (6'4") Tabaxi, Chaotic Good (CR 3)
Armor Class 13
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)15 (+2) 10 (+0)10 (+0)
Skills Insight +2, Investigation +4
Senses Passive Perception 10
Languages Common, Goblin, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 900 sp. 1 Backpack. 1 Silk rope. 1 Simple lock.


Social Check DCs

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