Dariff Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy silver stubble. She dresses in collared shirts and wears a proper scarf over her head. She has a hunchback. Sporting a silver mohawk this woman's hair draws a lot of attention. Her eyes are amber and she is always smoking a pipe.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is a logical person and will generally grow upset if things defy logic and science.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She struck it rich when she found rare goods in large quantities. She hasn't been sleeping well lately.
Motivation: She has money and likes to spend it; and to get a good night's sleep
Ideals: Logical. Flaws: Ugly, Shy, Insomniac. Bonds: Rich. Occupation: Mason
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 28 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 19 (+4) | 11 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 2000 cp. Alexandrite (500 gp). Hematite (9 gp). Hematite (9 gp). 1 Breastplate.
Bilga Wordsworth, Female Half-Orc [Permalink]
Personal [hide]
Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, and she perpetually has her sword ready. Her small hat is riddled with cuts and holes. Her eyes, though not visible through her cowl, are violet.
Personality: She hates gnolls. She views them as having robbed her home of its proper glory. She is lazy and tries to find solutions quickly.
History: She was born into a rich family. Her father took her hunting and taught her how to get in the mind of other creatures. She was recently attacked on the road and savagely beaten by bandits.
Motivation: A deep hatred of gnolls; and several ex partners dislike her way of doing things and want revenge
Ideals: Fighting. Flaws: Ugly, Lazy. Bonds: Enemies, Rich, Nature. Occupation: Glassblower
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 16 (+3) | 13 (+1) | 12 (+1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Abyssal
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 6000 cp.
Vepar Caution, Female Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She keeps her chestnut hair in a pixie cut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is witty, but her monotone delivery comes off as unnerving She also has developed a complete distrust of the Brewer profession.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was an apprentice working in her father's forge. She inherited the family business which she has now maintained for 9 years.
Motivation: To end her boredom.
Ideals: Joker. Flaws: Insane, Mundane. Bonds: Job. Occupation: Cartwright
Voice: Spanish accent
Attributes [hide]
Medium (4'9") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 18 (+4) | 10 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: Just what you see.
Ilde Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: She is a mite stocky and wears brown leather gloves, a brown jacket, and tight pants. Her blonde hair is thinning but still full. Her amber eyes lackadaisically let the world flow into them.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She got into the Map Maker business at a young age. Before the accident, she was one of the most outspoken anti-Elven activists. She was mortally wounded, saved by a kind and fast-acting Elven doctor. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Her religion dominates her actions; and she'd like to take her coworkers down a peg
Flaws: Racist. Bonds: Job, Adventurer, In love, Religious. Occupation: Map Maker
Voice: Booming voice
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 17 (+3) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 5000 cp.
Myria Brushgather, Female Halfling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a simple white robe with brown stripes complete with hood. Her blonde hair is cut jaggedly and amateurishly. Her eyes, though not visible through her cowl, are brown.
Personality: Eccentric and domineering, Myria will drive conversation. She would rather hide behind her crafts than deal with other people.
History: She was born in the west. Myria was born on a far western desert where she grew up under the tutelage of her father, an expert Apothecary. She moves from town to town, unable to find a place to settle.
Motivation: She has a rivalry with the Church that dominates her actions; and she is currently in port desperately looking for someone to get her out
Ideals: Extrovert, Artistic. Flaws: Shy. Bonds: Immigrant, Slave. Occupation: Apothecary
Voice: Sleepy voice
Attributes [hide]
Small (2'8") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Elven, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 150 gp. 1 Average lock.
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Their contribution stands as a beacon of hope for all adventurers!
