Enialis Berevan, Male Elf [Permalink]
Personal [hide]
Description: He wears a simple blue robe with black stripes complete with hood. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair is cut short. His hazel eyes dart from person to person to random spaces in the air.
Personality: Prone to second guessing himself, he comes off as nervous. He enjoys reading and quiet.
History: A powerful slaver made him what he is. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: To be a Barrister again.
Ideals: Logical. Flaws: Shy. Bonds: Attractive, Mentor. Occupation: Layabout
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Just what you see.
Orsik Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a lot of dark rich colors, with gold accents. His hair is red and very short. His eyes are violet and catlike.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He plays an instrument quite well.
History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Orsik fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Persistence, Artistic. Bonds: Attractive, Poor, Religious. Occupation: Map Maker
Voice: Timid voice
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 13 (+1) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 200 sp.
Herleva Xiloscient, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a weathered and beat up set of banded mail beneath an oversized violet coat. Her brown hair is smooth and relatively long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: She can speak with the recently deceased. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Sold as a small child to a brothel owner, Herleva was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. After coming to the age of reason, Herleva took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Someone believes her a fraud; and wishes to resurrect an old love
Ideals: Athletic, Gifted. Bonds: In love, Mentor. Occupation: Stylist
Voice: Dark and ominous
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 11 (+0) | 9 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Violet garnet (800 gp). Jade (80 gp). Jasper (30 gp). 1 Masterwork Thieves’ tools.
Beloril Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears long strands of aquamarine and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is greying and his face has many wrinkles. His fierce blue eyes like to dwell on things.
Personality: He has always had a great fascination with Half-Elven culture. He is skeptical of what others tell him and is slow to trust.
History: From birth he was tutored by a cruel and relentless mentor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero
Flaws: Racist, Shy. Bonds: Rich, Mentor, Adventurer. Occupation: Bricklayer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 8 (-1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 230 gp. 1 Banded mail.
Theodoric Sheldon, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He tends to wear a large grey jacket. His hair is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born a particularly ugly child, much to the horror of his parents. He has chosen to use the inheritance that was left to him frivolously. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is content; and he feels that his past leaves him morally obligated to help
Flaws: Ugly, Mundane. Bonds: Has a crush, Rich, Criminal record. Occupation: Fisher
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 8 (-1) | 11 (+0) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +6
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
