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Advanced [show]


Dara Casilltenirra, Female Elf [Permalink]

Personal [hide]

Description: She is in excellent shape and likes to wear ponchos typically of a light blue in addition to tight pants. She has dyed her greying white hair a little too much giving a sharp white color. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: When she was but 8 years old her parents immigrated from the east. When money was particularly tight she was walking through alleys when she overheard a Doctor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She moves from town to town, unable to find a place to settle.

Motivation: Her relatives are trying to arrange a marriage; and find a way to reverse the transformation of her sister

Ideals: Athletic. Flaws: Insomniac. Bonds: Guardian, Family, Immigrant, Poor. Occupation: Doctor

Voice: Nasally tone

Attributes [hide]

Dara Casilltenirra, Female Elf Adept 2
Medium (4'9") Elf, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)15 (+2) 12 (+1)15 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Goblin
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 2000 cp. 1 Masterwork Common Melee.


Social Check DCs


Patrick Walcott, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely grey suit with blue socks and a vest with buckled shoes. His skin is fair and his fingers are delicate and long. His tied-back hair is red. His amber eyes peer out from beneath his deerstalker grey hat.

Personality: He is almost excessively polite to everyone, even when angry. He feeds upon the attention of others.

History: Patrick was raised in a hard working conservative environment. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Patrick grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Patrick. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Flaws: Shy. Bonds: Attractive, Job, Criminal record, Debt. Occupation: Sellsword

Voice: Hard of hearing, loud

Attributes [hide]

Patrick Walcott, Male Human Fighter 1
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)14 (+2) 14 (+2)12 (+1)
Skills Deception +3, Religion +4
Senses Passive Perception 12
Languages Common, Goblin, Draconic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 gp. Chrysoberyl (100 gp).


Social Check DCs


Naal Sibilans, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man is generally well dressed albeit a few years behind the times and is in decent physical shape. His hair is chestnut and curly. His eyes are likewise blue.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He never wears the same outfit twice, unless he absolutely has to.

History: He was always a brilliant, if unscrupulous mind. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Stableman job and began his own company from there.

Motivation: Expand his business; and further expansion of business

Ideals: Artistic, Logical. Flaws: Insane. Bonds: Attractive, Job. Occupation: Stableman

Voice: Scottish accent

Attributes [hide]

Naal Sibilans, Male Half-Elf Warrior 2
Medium (4'11") Half-Elf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 9 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 9 (-1)15 (+2) 9 (-1)18 (+4)
Skills Deception +6, Intimidation +6
Senses Passive Perception 9
Languages Common, Elven, Abyssal, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 140 pp. 1 Average lock.


Social Check DCs


Trey Cooper, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'6". He wears loose pants and a collared shirt complete with sweater beneath his coat, and his gloved hand is found clutching a ceremonial dagger. His auburn hair is unkempt and raggedy. His eyes are likewise blue.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He can't help but pocket interesting objects he comes across

History: Trey was born the youngest of three triplets. Trey was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Trey decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Criminal record, Family. Occupation: Actor

Voice: Gruff and masculine

Attributes [hide]

Trey Cooper, Male Half-Elf Barbarian 1
Medium (5'6") Half-Elf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)16 (+3) 12 (+1)13 (+1)
Skills Acrobatics +1, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Infernal, Halfling
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +3

Possessions: 120 gp.


Social Check DCs


Nyx Offund, Female Gnome [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is wearing colorful clothing, dressed as a Laborer. Her golden hair is cut jaggedly and amateurishly. Her half smiles and green eyes are beguiling and draw you in.

Personality: She exudes charisma. She is a tour de force of persuasion. She has a small toy that she constantly fidgets with.

History: She was born in the north. She was taken from her home at a very young age. She tends to her Laborer job now, and dutifully fulfills any obligations she has.

Motivation: A need for knowledge about a nearby landmark; and expand her business

Flaws: Addict. Bonds: Immigrant, Attractive, Slave, Job, Adventurer. Occupation: Laborer

Voice: Ums and uhs a lot

Attributes [hide]

Nyx Offund, Female Gnome Bard 1
Small (3'2") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)11 (+0) 8 (-1)13 (+1)
Skills Arcana +2, Persuasion +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 1000 cp.


Social Check DCs

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