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Advanced [show]


Baelitae Crane, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her white hair is styled in orderly dreadlocks. Her gray eyes peer out from beneath her small violet hat.

Personality: She dislikes all the random violence that takes place in the south. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was born in a small plains village. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Stylist. She ran away from her former home and has been making her living as a Stylist for the past few years.

Motivation: She is unsatisfied with her job; and revenge

Ideals: Pacifist. Flaws: Impulsive. Bonds: Nature, Job, Enemies. Occupation: Stylist

Voice: Mumbles to self between sentences

Attributes [hide]

Baelitae Crane, Female Half-Elf Expert 3
Medium (5'3") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)14 (+2) 11 (+0)15 (+2)
Skills Acrobatics +3, Athletics +2
Senses Passive Perception 10
Languages Common, Elven, Druidic, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Verna Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination, and carries whips. She wears a Stetson hat to hide her balding. Her eyes, though not visible through her cowl, are blue.

Personality: She is fixated on the number 71. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: She served in the navy to pay for her family's outstanding loans. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Verna took refuge in the old dungeon and found the beat up whip and armor she uses now. She is untrained/undisciplined, which makes her dangerous.

Motivation: She wants nothing more than to rejoin the army; and she is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Insane. Bonds: Enemies, Military, Nature. Occupation: Fisher

Voice: Pirate accent

Attributes [hide]

Verna Quickstep, Female Halfling Warlock 1
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)14 (+2) 14 (+2)15 (+2)
Skills Arcana +4, Religion +4
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 110 gp.


Social Check DCs


Drifting Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: She is in excellent shape and wears tight fighting clothing, which leaves very little to the imagination. Her black fur, when down, is lengthy. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is business-like. She takes instructions and follows them to the letter. She takes great joy in being the best Map Maker in town.

History: Drifting was raised in a hard working conservative environment. Like her mother and her brother before her, after school she went straight into learning to become a Map Maker. She became a Map Maker soon after.

Motivation: Balancing her hectic life and new Map Maker responsibilities is difficult.

Ideals: Fighting, Athletic, Professionalism. Bonds: Attractive, Job. Occupation: Map Maker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Drifting Timber, Female Tabaxi Warlock 3
Medium (5'2") Tabaxi, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)13 (+1) 18 (+4)13 (+1)
Skills Investigation +3, Perception +6
Senses Passive Perception 16
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 50 pp.


Social Check DCs


Rivaan Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who wears rags and sports a simple walking cane. His red crest has been sun bleached extensively. His eyes are red and catlike.

Personality: He is extraordinarily eccentric. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to loving parents in a slum to the north. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To end his boredom; and to clean up the streets

Ideals: Gifted. Flaws: Insane, Mundane. Bonds: Poor, Religious, Guardian. Occupation: Roofer

Voice: Shortens vowels

Attributes [hide]

Rivaan Ghaallixirn, Male Dragonborn Ranger 3
Medium (6'6") Dragonborn, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)12 (+1) 9 (-1)16 (+3)
Skills History +3, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3200 sp.


Social Check DCs


Quarion Ariessus, Male Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses well, typically a more casual-formal manner. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. This gray eyed easterner is not easily forgotten.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised in a white middle class family as the only child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bookbinder work with an outfit from a few towns over. Bookbinder work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To end his boredom.

Flaws: Antagonistic, Mundane. Bonds: Attractive, Poor, Job. Occupation: Bookbinder

Voice: Sensual and smooth

Attributes [hide]

Quarion Ariessus, Male Elf Commoner 2
Medium (5'2") Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 1 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 6 (-2)13 (+1) 11 (+0)17 (+3)
Skills Investigation +3
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 240 gp.


Social Check DCs

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