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Advanced [show]


Cask Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing left leg. He is wearing a long, brown, dusty cloak. His fur is gray, silky, and of moderate length. His eyes are a pleasant hazel.

Personality: A deeply religious man he believes everything happens for a reason. He invites people to come help in his community garden.

History: He was born to a pair of big game hunters, but was frequently ill as a child. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He used his abilities to travel the world and help people.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Religious, In love. Occupation: Fletcher

Voice: Slurs words

Attributes [hide]

Cask Wind, Male Tabaxi Barbarian 2
Medium (5'9") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 19 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)16 (+3) 11 (+0)16 (+3)
Skills Animal Handling +2, Performance +5
Senses Passive Perception 10
Languages Common, Goblin, Gnome, Aquan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Oskar Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. With bright silver hair and a scraggly beard. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has always had a great fascination with Halfling culture. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Oskar was born on a far southern forest where he grew up under the tutelage of his father, an expert Herbalist. He left for the south, certain he would find work there.

Motivation: Halfling compassion; and he is currently in port desperately looking for someone to get him out

Ideals: Entrepeneur. Flaws: Addict, Racist. Bonds: Slave, Immigrant. Occupation: Herbalist

Voice: Aggressive tone

Attributes [hide]

Oskar Daerdahk, Male Dwarf Barbarian 1
Medium (4'5") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 16 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 19 (+4)14 (+2) 11 (+0)13 (+1)
Skills Athletics +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 600 sp.


Social Check DCs


Barakas Pain, Male Tiefling [Permalink]

Personal [hide]

Description: He wears baggy black pantaloons and a blue scarf. He wears a colorful flower in his red hair. His otherwise smooth face is marked with small tiny scars.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a pair of adventurers, Barakas grew up listening to his father's many stories. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying sister.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Disciplined, Gifted. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Glassblower

Voice: Low range voice

Attributes [hide]

Barakas Pain, Male Tiefling Rogue 1
Medium (5'1") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)14 (+2) 11 (+0)20 (+5)
Skills Deception +7, Medicine +2
Senses Passive Perception 10
Languages Common, Aquan, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 400 sp.


Social Check DCs


Thamuz Sly, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair is smooth and relatively long. His gold eyes lackadaisically let the world flow into them.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is lazy, self-centered, vain, and jealous.

History: He comes from a rich southern family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he is greedy

Ideals: Fighting, Athletic. Flaws: Sensitive, Selfish. Bonds: Rich. Occupation: Assassin

Voice: Indian accent

Attributes [hide]

Thamuz Sly, Male Tiefling Fighter 2
Medium (5'4") Tiefling, True Neutral (CR 2)
Armor Class 9
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)13 (+1) 12 (+1)16 (+3)
Skills Medicine +3, Religion +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 1600 sp.


Social Check DCs


Koeth Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: He is typically in his Sellsword uniform, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. His hair is greying and his face has many wrinkles. He has a dull look in his hazel eyes.

Personality: He will rave to anyone who will listen. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was always a brilliant, if unscrupulous mind. There was a wharf not far from home where he often wandered off to fish. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Koeth fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Logical. Flaws: Insane. Bonds: Job, Nature. Occupation: Sellsword

Voice: Aggressive tone

Attributes [hide]

Koeth Ilphelkiir, Male Elf Fighter 2
Medium (5'2") Elf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 8 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 6 (-2)9 (-1) 12 (+1)8 (-1)
Skills Acrobatics +5, Animal Handling +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 210 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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