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Advanced [show]


Orryn Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He prefers to wear flannel. His black hair is cut short with large spiked bangs in the front. His violet eyes are passionate and lively.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: When he was but 7 years old his parents immigrated from the west. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. By chance he met his brother recently and the two have been together since.

Motivation: He has a rivalry with the Church that dominates his actions; and an old rival family wants him found

Ideals: Gifted. Flaws: Insomniac. Bonds: Immigrant, Family, Religious. Occupation: Carpenter

Voice: Low rumbling, strings words together

Attributes [hide]

Orryn Murnig, Male Gnome Ranger 2
Small (3'6") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)9 (-1) 12 (+1)14 (+2)
Skills Athletics +2, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 120 gp. Rhodochrosite (15 gp). Chrysoberyl (70 gp).


Social Check DCs


Stannor TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: 3'0" and lanky with angular features, he is an attractive figure. He has the majority of his body covered in plate. His moppish black hair is in a traditional bowl cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Stannor was raised in a hard working conservative environment. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He tends to his Architect job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern.

Ideals: Fighting. Bonds: Attractive, Job, Rich. Occupation: Architect

Voice: Puts emphasis on the wrong words

Attributes [hide]

Stannor TellPenny, Male Halfling Rogue 1
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)9 (-1) 11 (+0)12 (+1)
Skills Performance +3, Survival +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 500 sp. Tourmaline (100 gp).


Social Check DCs


Yevelda Cornish, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a white armored body suit, with a simple grey line shooting up and back down. She carries a battered mace and tarnished sai as well. Her silver hair is slicked back into a classic pompadour. She has green eyes.

Personality: This woman loves poetry and to teach people poetry more than just about anything. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Yevelda was raised in a hard working conservative environment. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting, Artistic. Bonds: Rich, Job. Occupation: Scribe

Voice: Low and grunting

Attributes [hide]

Yevelda Cornish, Female Half-Orc Aristocrat 2
Medium (5'10") Half-Orc, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)13 (+1) 14 (+2)12 (+1)
Skills Acrobatics +4
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +4

Possessions: 400 sp.


Social Check DCs


Left-Handed Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. She is portly but not overly obese. Her gray fur, when down, is lengthy. This copper eyed easterner is not easily forgotten.

Personality: She can speak with the recently deceased. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born a particularly ugly child, much to the horror of her parents. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Religious. Occupation: Unemployed

Voice: Strong lisp

Attributes [hide]

Left-Handed Of Ivory, Female Tabaxi Ranger 2
Medium (6'4") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)12 (+1) 11 (+0)12 (+1)
Skills Animal Handling +2, Performance +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1700 sp.


Social Check DCs


Caramip Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan vest and prefers yellow and white shirts. Her boots appear to have been at one point steel toed but are quite worn down. She is portly but not overly obese. She has wavy black hair. She has gray eyes.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Cursed with unlife at a very young age, Caramip has worked very hard to control her curse. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Ideals: Passionate. Flaws: Ugly, Disease. Bonds: Religious, Rich. Occupation: Barber

Voice: Soft and mumbly

Attributes [hide]

Caramip Bafflestone, Female Gnome Monk 1
Small (3'5") Gnome, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 16 (+3)14 (+2) 11 (+0)10 (+0)
Skills Medicine +2, Religion +4
Senses Passive Perception 10
Languages Common, Gnome, Elven, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 700 sp. 1 Silk rope.


Social Check DCs

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