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NPC Generator

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Advanced [show]


Ootah Ramsey, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). She has a moderate pudge and is not very fit. Her brown hair is lengthy. Her otherwise smooth face is marked with small tiny scars.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is obsessed with her god.

History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. She took every job she could get her hands on, but the opportunities for Half-Orcs in the west were limited. She left for the west, certain she would find work there.

Motivation: To be a Fisher again; and several ex partners dislike her way of doing things and want revenge

Flaws: Disease. Bonds: Religious, Enemies, Immigrant, Job. Occupation: Shepherd

Voice: Speaks with back of mouth

Attributes [hide]

Ootah Ramsey, Female Half-Orc Ranger 2
Medium (6'5") Half-Orc, Neutral Evil (CR 2)
Armor Class 12
Hit Points 8 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)11 (+0) 11 (+0)11 (+0)
Skills Stealth +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 pp. 1 Masterwork studded leather.


Social Check DCs


Emerald Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. Her red fur is lengthy and is close to two feet long. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She cannot resist a sob story and will often dote over anyone who has one.

History: Emerald was born in the east. At a young age she loved to build and create. From there she went from mercenary job to mercenary job. Days after completing her studies, news broke out that her hometown was attacked by goblins. Emerald was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.

Motivation: Someone believes her a fraud.

Ideals: Philantrophist, Persistence. Flaws: Insomniac. Bonds: Enemies, Adventurer. Occupation: Sailor

Voice: Posh accent

Attributes [hide]

Emerald Blossom, Female Tabaxi Aristocrat 2
Medium (5'10") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)13 (+1) 11 (+0)14 (+2)
Skills History +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 230 gp.


Social Check DCs


Medrash Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is well dressed, constantly wearing a black suit, yellow shirt, and tan tie. His scarlet crest is knotted and matted. His gold eyes lackadaisically let the world flow into them.

Personality: He is overprotective of those who hire his services. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Medrash grew up listening to his father's many stories. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He inherited the family business which he has now maintained for 10 years.

Motivation: He is compelled to act according to his religious beliefs; and to clean up the streets

Bonds: Guardian, Adventurer, Debt, Job, Religious. Occupation: Sculptor

Voice: Scratchy, weak

Attributes [hide]

Medrash Umbyrphrael, Male Dragonborn Commoner 2
Medium (6'6") Dragonborn, Lawful Evil (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)14 (+2) 11 (+0)15 (+2)
Skills Performance +4
Senses Passive Perception 10
Languages Common, Infernal, Druidic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 210 gp. Coral (70 gp). Sard (40 gp). Peridot (40 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Orla Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her hair is cut close to her head. Her eyes are gray.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: Orla was born the youngest of three triplets. When money was particularly tight she was walking through alleys when she overheard a Ruler hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has been saving her money to try and buy her brother's freedom.

Motivation: An old rival family wants her found; and to unite with her brother

Ideals: Athletic, Joker. Bonds: Poor, Immigrant, Family. Occupation: Ruler

Voice: Speaks through clenched teeth

Attributes [hide]

Orla Cobblelob, Female Gnome Warrior 1
Small (3'6") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)13 (+1) 13 (+1)17 (+3)
Skills Arcana +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Abalaba Offund, Female Gnome [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She has a large tan mantle and cape that has been intricately interwoven into her brown robe. She has a very tight haircut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was born at the edge of vast mountains. Abalaba liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She left for the south, certain she would find work there.

Motivation: She is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Justice. Flaws: Insane, Antagonistic. Bonds: Immigrant, Nature. Occupation: Junk Dealer

Voice: Indian accent

Attributes [hide]

Abalaba Offund, Female Gnome Cleric 4
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 37 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)13 (+1) 17 (+3)14 (+2)
Skills Arcana +3, Stealth +2
Senses Passive Perception 13
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 200 gp.


Social Check DCs

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