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Advanced [show]


Damaia Sanity, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she typically wears a sleeveless long coat of deep black leather and dull grey iron scale mail. She has dyed her greying silver hair a little too much giving a sharp silver color. Her silver eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Damaia wants to be seen as a stoic, levelheaded, noble Paladin, so she tries to act the part. She does a good job, for the most part... She plays an instrument quite well.

History: Damaia lived on a farm with her mother, near the main road leading to a nearby town. She made a point of taking high paying jobs and getting most of it up front. She has dedicated herself to building a better kind of golem.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she desires power and/or immortality

Ideals: Disciplined, Artistic. Bonds: Family, Adventurer, Enemies. Occupation: Jeweler

Voice: Switch between two voices

Attributes [hide]

Damaia Sanity, Female Tiefling Paladin 1
Medium (6'3") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)13 (+1) 11 (+0)15 (+2)
Skills Arcana +3, Nature +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 sp. 1 Banded mail.


Social Check DCs


Nurkara Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: She stands about 3'11" and dresses well, wearing brown shirts, loose pants, and blazers most of the time. Her right hand appears badly burned and disfigured. Her brown hair is drawn into a tight pony tail with a skull scrunchie. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Always inclined to offer people food she seems plenty friendly. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Nurkara was born with her mother's beautiful face. While studying, she fell in love. They married and had a son. She now spends her time doing works of charity.

Motivation: Wants to have a good time and be beloved; and seeks redemption

Ideals: Philantrophist, Optimist. Bonds: Attractive, In love. Occupation: Masseuse

Voice: Speaks with lips pursed

Attributes [hide]

Nurkara Bigtoe, Female Dwarf Commoner 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)10 (+0) 13 (+1)15 (+2)
Skills Animal Handling +3, Nature +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 200 sp. A pair of silk slippers encrusted with tiny pearls. (150 gp). 1 Darkwood Shield.


Social Check DCs


Tûmûg Kensley, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears dull white sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed warhammer, just in case. His white hair is lengthy. This hazel eyed northerner is not easily forgotten.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born on a small isolated farm. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Guard. He became a Guard soon after.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and wants to open a new tavern

Ideals: Justice. Bonds: Attractive, Nature, Job, Enemies. Occupation: Guard

Voice: Jittery and nervous

Attributes [hide]

Tûmûg Kensley, Male Half-Orc Wizard 2
Medium (6'0") Half-Orc, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 16 (+3)10 (+0) 12 (+1)14 (+2)
Skills Animal Handling +3, Deception +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: Large well-done wool tapestry (100 gp). 1 Half-Plate.


Social Check DCs


Lidda Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: This tall, slender woman wears skinny pants and wears a red and violet robe with the hood down. Her brown hair is greasy and uncared for. Her eyes are gray and catlike.

Personality: Calm and collected, she is a well trained Locksmith. A true patriot, Lidda would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born in the west, but her parents moved at a very young age to the north. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Locksmith work with an outfit from a few towns over. Locksmith work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has worked as a Locksmith like her father before her.

Motivation: Wants to open a new tavern.

Flaws: Ugly, PTSD. Bonds: Job, Military, Immigrant. Occupation: Locksmith

Voice: High pitched and raspy

Attributes [hide]

Lidda Tealeaf, Female Halfling Expert 1
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 15
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 13 (+1)12 (+1) 13 (+1)12 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 300 sp.


Social Check DCs


Gerard Paxton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'0" and is dressed in a clean grey cloak covering his clean studded leather. He has wavy silver hair. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. In his 12th year, his parents were killed by a illithids raid, leaving Gerard alone in the world. After a stint in an orphanage, he was adopted. He used his abilities to trick people and travel the world for free.

Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac

Ideals: Logical, Artistic. Bonds: Criminal record, Enemies, Rich. Occupation: Miller

Voice: pre-pubescent

Attributes [hide]

Gerard Paxton, Male Human Warlock 1
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)14 (+2) 17 (+3)13 (+1)
Skills Nature +4, Perception +5
Senses Passive Perception 15
Languages Common, Giant, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 40 gp.


Social Check DCs

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