Oriff Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: She is constantly adorned with expensive silk clothing, often dyed in bright brown and grey, and wears rings and necklaces with large, colorful gems. She has a moderate pudge and is not very fit. She has styled her silver hair well, parting it to the right. She wears crescent spectacles with a black brim.
Personality: Oriff is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She was granted psionic powers by her dying brother.
Motivation: Retire the richest woman in the north; and an old rival family wants her found
Ideals: Extrovert, Gifted, Entrepeneur. Flaws: Shy. Bonds: Rich, Family. Occupation: Mortician
Voice: German accent
Attributes [hide]
Medium (3'10") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 19 (+4) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Auran, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: Golden pearl (130 gp). 1 Masterwork Common Ranged Weapon.
Nalral Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He wears an eyepatch.
Personality: He can speak with the recently deceased. He takes great joy in being the best Cook in town.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Cook arts, while his father instructed him in etiquette, music and courtly manner. Nalral was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Cook. He's also a talented Bellfounder, but doesn't like to broadcast it.
Motivation: Retire the richest man in the east; and he has money and likes to spend it
Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Job, Rich, Immigrant. Occupation: Cook
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 9 (-1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 7000 cp. 1 Hourglass.
Elama Hanali, Female Elf [Permalink]
Personal [hide]
Description: She wears professional attire. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her hair, while still mostly golden, has prominent grey streaks. This green eyed westerner is not easily forgotten.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She was born at the edge of vast desert. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has been saving her money to try and buy her brother's freedom.
Motivation: She has a crush on the local Dilettante; and to unite with her brother
Flaws: Fearful. Bonds: Attractive, Family, Has a crush, Nature. Occupation: Animal Trainer
Voice: Indian accent
Attributes [hide]
Medium (4'11") Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 16 (+3) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Gnome, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp.
John Hackney, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is dressed in a clean brown cloak covering his clean studded leather. His hair is cut close to his head. His half smiles and amber eyes are beguiling and draw you in.
Personality: His tongue was cut out and he uses sign language. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. John was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. John decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: A rival would like him out of the picture; and he uses money and sex appeal to get what he needs
Ideals: Joker. Flaws: Disease. Bonds: Attractive, Rich, Criminal record. Occupation: Armorer
Voice: Draws out vowels
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 80 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp).
Vezera Beryntolthropal, Female Dragonborn [Permalink]
Personal [hide]
Description: She is in excellent shape and is wearing a tight green one piece outfit complete with pants, hood, and a cape. She has done her best to style her bronze crest to look like a famous performer. Her eyes are red.
Personality: Her tongue was cut out and she uses sign language. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. In her 17th year, her parents were killed by a brigands raid, leaving Vezera alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Revenge.
Ideals: Athletic, Extrovert. Flaws: Disease. Bonds: Religious, Enemies. Occupation: Miner
Voice: Voice breaks
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 10 (+0) | 10 (+0) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 1d8+5, Ranged +2 / 1d8+0, Grapple +5
Possessions: 30 pp.
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