Damaia Righteous, Female Tiefling [Permalink]
Personal [hide]
Description: A middle-aged woman, she dresses like a well dressed Architect does, and is pretty ugly. Her silver hair is kept up in a ponytail inside a wide-brimmed hat. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gold.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. Her childhood dream was to be a Weaver, but she was a colossal failure. She then took over the family business and is one of the better Architect for hire.
Motivation: She wants revenge against illithids.
Flaws: Ugly, Fearful. Bonds: Job, Religious, Enemies. Occupation: Architect
Voice: Pronounces O like U
Attributes [hide]
Medium (4'10") Tiefling, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 200 gp. 1 Masterwork Musical instrument. 1 Crowbar.
Eleanor Barclay, Female Human [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many green ritualistic tattoos. She wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. She has wavy golden hair. Her violet unseeing eyes seem to look past you.
Personality: Aggressive, abrasive, and angry, Eleanor embodies much of what other species detest in the Humans. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: She was born blind and as such lacked many opportunities for work. A gypsy cursed her at a young age, leading to her ugly appearance. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: A rival would like her out of the picture; and she possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Ugly, Disease, Antagonistic. Bonds: Criminal record, Religious. Occupation: Body Guard
Voice: Spanish accent
Attributes [hide]
Medium (4'8") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 10 (+0) | 15 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Goblin, Terran
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Art Of Stars, Male Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged man, he dresses in brown turtlenecks beneath a grey coat with red slacks, and is pretty ugly. His white fur is drawn into a tight pony tail with a skull scrunchie. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is happy with his job as a Scribe. He turns his eye from what people do, preferring to live and let live. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born into a rich family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 14 years.
Motivation: Money/treasure; and balancing his hectic life and new scribe responsibilities is difficult
Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Job, Rich. Occupation: Scribe
Voice: Soothing and warm
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Good (CR 3)
Armor Class 14
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 10 (+0) | 15 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnoll, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Guy Staurheim, Male Human [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He is physically well-built. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His face is scarred and worn.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He pushes his goals aggressively. He is also a coward if confronted.
History: When he was but 5 years old his parents immigrated from the east. His homeland was ravaged by war and he spent much of his life rebuilding it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and he is wracked by social anxiety
Flaws: Ugly, Antagonistic, Fearful, PTSD. Bonds: Poor, Immigrant. Occupation: Barrister
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 8 (-1) | 16 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Terran, Celestial, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp. 1 Masterwork Uncommon Weapon.
Qualen Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: He wears a blue shirt with thin white vertical stripes and violet pants, and he perpetually has his hand crossbow ready. His red hair is greasy and uncared for. He wears an eyepatch.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Qualen was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now travels the world, in search of power and loot.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he desires power and/or immortality
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor. Occupation: Bricklayer
Voice: Booming voice
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 15
Hit Points 11 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 11 (+0) | 15 (+2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Goblin
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Banded mail. 1 Half-Plate.
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